In Baldur’s Gate 3, Monks get numerous love via magic objects. Usually, in fifth version Dungeons and Dragons, their skills are first rate however fall off considerably within the middle-high ranges that Baldur’s Gate 3 reaches. It is largely due to Larian’s merchandise crafting that they’ll hold tempo with another class.
Monks do not use armor of any variety and can lose skills by sporting it, limiting you to garments solely. As for weapons, Baldur’s Gate 3 permits for a wider selection since any weapon you are proficient in, whether or not by class or by ancestry, counts as a Monk weapon, however the class itself gives little. Whereas it feels like Monks have slim pickings, don’t be concerned: what they’ll use is ideal for his or her abilities.
Up to date by Erin Rice on February 21, 2024: This replace consists of extra entries to the checklist. It additionally added some options to make the checklist simpler to navigate.
20 Shifting Corpus Ring
Two Sure Spells
The place To Get This Merchandise:
- Obtainable in Act 2.
- You will need to kill Flaming Fist Marcus.
Monks have entry to very restricted spellcasting choices. The Manner of the Parts subclass is the one one which learns results just like spells, and even then, their checklist offers little in the way in which of utility. The Shifting Corpus Ring grants the wearer two helpful spells, and the Monk is ready to profit since their focus is commonly unused.
The primary spell you get is Blur, a second-level phantasm spell. Any creature that depends on sight to assault will assault you with drawback. Since Monks have a decent armor class, it is a good spell to have. The second spell is Invisibility. Monks have excessive dexterity, making them a great candidate to sneak round your enemy’s place. Use invisibility to get a shock spherical.
Weight |
Rarity |
Worth |
---|---|---|
0.5 kg |
Uncommon |
70 gp |
19 Amulet Of Better Well being
Large Increase To Well being
The place To Get This Merchandise:
As well being goes, Monks sit among the many courses with solely common development; 5 plus your Structure modifier for each stage. For a melee-oriented class, this falls wanting what can be comfy. Monks are agile, positive, however no tougher to hit than a fighter in heavy armor. Monks are extra of a injury vendor position than a tank, however when you put them up entrance, they’re going to get hit.
Get the Amulet of Better Well being when you may. It boosts the wearer’s structure as much as 23 and grants a large enhance to your well being. You additionally get benefit on all Structure saves. This highly effective merchandise is locked within the Home of Hope.
Weight |
Rarity |
Worth |
---|---|---|
0.55 kg |
Very Uncommon |
210 gp |
18 Cacophony
Thunder Strike
The place To Get This Merchandise:
- Obtainable in Act 2
- You will get it from Girl Esther on the Monastery Mountain Move
Throughout act two, your celebration is probably going within the stage vary of 5-9. For more often than not, whereas your Monk is in these ranges, their unarmed injury die is a D6. Throughout that point, utilizing a two-handed quarterstaff is superior as a result of the injury die is larger, and weapon enchantments make you extra correct.
Cacophony is a superb employees for act two. It’s enchanted for the aim of overcoming resistances, and it offers a little bit further thunder injury on every hit. You additionally get a free casting of Thunderous Smite each brief relaxation.
Weight |
Rarity |
Worth |
---|---|---|
1.8 kg |
Uncommon |
310 gp |
17 Shelter Of Athkatla
Improved Saving Throws
The place To Get This Merchandise:
- Obtainable in Act 3
-
Defeat
Lorroakan
and loot it from his physique.
Typically your monk is simply unfortunate. Unhealthy rolls or different circumstances may cause you to fail saving throws you actually shouldn’t be failing. That’s cube for you. Should you’re having a tough time passing enemy spell saves, then the Shelter of Athkatla is a gown you must discover.
Its impact is easy however efficient: you achieve benefit on all saving throws in opposition to spells. The gown additionally grants a free casting of mirror picture, making your Monk tougher to hit with common assaults
Weight |
Rarity |
Worth |
---|---|---|
1.8 kg |
Uncommon |
1000 gp |
16 Helldusk Gloves
Strike The Physique
The place To Get This Merchandise:
Saving Hope from Raphael is difficult. You would possibly get an unfortunate roll and he or she received’t survive the fight. If that occurs, the Gloves of Soul Catching can be misplaced. If that occurs, the Helldusk Gloves are the following greatest various.
They enhance your spell save DC, making your Kii maneuvers higher, and the gloves imbue your unarmed assaults with a d6 necrotic injury. You possibly can even inflict bleeding with each punch. The Rays of Hearth capability is a stronger model of Scorching Ray.
Weight |
Rarity |
Worth |
---|---|---|
0.5 kg |
Very Uncommon |
540 gp |
15 Workers Of The Ram
Gorgeous Strikes
The place To Get This Merchandise:
Monks at later ranges have their unarmed assaults empowered to deal a d8 injury, making them on par with most weapons earlier than you add any extra bonuses. Whereas all of the unarmed bonuses usually makes unarmed strikes extra interesting, when you’ve got multi-classed or have a capability that requires a weapon assault, you’ll nonetheless need a weapon to fall again to in these moments.
The Workers of the Ram is an appropriate various if it is advisable to use a weapon. In comparison with the bonuses you’ll have with unarmed strikes, it is plus two to assaults and injury isn’t a match, but it surely does grant one factor Monks will respect. Whenever you hit, there’s a likelihood you knock again and stun your goal, and you are able to do this as soon as a spherical with out expending ki.
Weight |
Rarity |
Worth |
---|---|---|
1.8 kg |
Very Uncommon |
480 gp |
14 Bow Of Consciousness
Increase Initiative
The place To Get This Merchandise:
- Obtainable in Act 3
- It’s purchasable from Roah Moonglow within the Shattered Sanctum
This will appear to be an odd merchandise selection, but it surely is smart. A Monk’s ranged skills are fairly weak, however there’s no motive to not equip a ranged weapon; the truth is, it is the other. Ranged weapons with passive options nonetheless grant their impact whereas not in use, so you should use them the identical means you’ll a hoop or amulet.
Their solely choice of substance is the Bow of Consciousness. Whereas outfitted you get a plus one bonus to initiative, making certain you’ll go early within the flip order. The bonus could also be small, however you get an important character by compounding many small buffs.
Weight |
Rarity |
Worth |
---|---|---|
0.9 kg |
unusual |
65 gp |
13 Fistbreaker Helm
Increase Monk Maneuvers
The place To Get This Merchandise:
Monks have few decisions with regards to magic headwear. Whilst you do have a spell save DC for Monk assaults or ki spells, most of the boosts given to spell casters don’t apply as effectively to Monks. You want a helmet that gives boosts you may really use, whereas being categorised as clothes.
It grants you a plus one bonus to your spell save DC, so your maneuvers or ki spells usually tend to succeed. Secondly, it gives a one level bonus to initiative. The boosts could also be modest, however Monks could make full use of them.
Weight |
Rarity |
Worth |
---|---|---|
0.5 kg |
Uncommon |
60 gp |
12 Ring Of Truthfulness
Brook No Lies
The place To Get This Merchandise:
Perception is a helpful talent throughout non-combat parts of Baldur’s Gate 3. It is used to glean extra info from most conditions by the senses alone. Many occasions, Perception is rolled passively, which means that you may’t actually put together to roll it with spells like Steerage.
The Ring of Truthfulness grants you benefit on these rolls. Because of a Monk’s naturally excessive perception, you are more likely to cross most of those checks after they come up. You will get this ring by feeding the new child mindflayer early in Act 3.
Weight |
Rarity |
Worth |
---|---|---|
0.05 kg |
Uncommon |
70 gp |
11 Ring Of Safety
A Uncommon Increase To AC
The place To Get This Merchandise:
Very similar to the Cloak of Safety, this ring exists to grant you a small enhance to your armor class. Use it to reinforce the enhance granted to you by your unarmored protection. Fortunate for Monks, this ring will be acquired very early within the recreation.
Yow will discover the Ring of Safety within the druid grove. This ring will permit you to enhance your armor and saving throws by one every. It’s a easy protection enhance that you just’ll most likely hold for the remainder of the sport.
Weight |
Rarity |
Worth |
---|---|---|
0.05 kg |
Uncommon |
70 gp |
10 Cloak Of Safety
Improved Resilience
The place To Get This Merchandise:
- Obtainable in Act 2
- Final Gentle Inn Quartermaster sells this
As a Monk, your armor proficiencies are garments and nothing else. Usually that’s unhealthy, however Monks are one among two courses that achieve Unarmored Protection. Whereas the enhance to your armor class is as excessive as your Knowledge modifier, you may’t improve it as steadily as armor sporting courses can discover higher armor.
As an alternative, you may equip objects just like the Cloak Of Safety. Choose it up as quickly as you arrive so you may make sure that you are capable of survive within the Shadow-Cursed Lands for so long as it takes.
Weight |
Rarity |
Worth |
---|---|---|
0.5 kg |
Unusual |
200 gp |
9 Vest Of Soul Rejuvenation
Free Counter Assaults
The place To Get This Merchandise:
- Obtainable in Act 3
- You should purchase it at Sorcerous Sundries in Baldur’s Gate
The Vest of Soul Rejuvenation is the most effective article of clothes your Monk can discover. It boosts your survivability by restoring one d4 hit factors anytime you succeed a saving throw in opposition to a spell. Since Monks have wonderful Dexterity and Knowledge, their greatest stats additionally go towards resisting a big portion of spells within the recreation.
Its subsequent capability, Better Kushigo Counter, enables you to use a response to make an unarmed assault in opposition to an enemy that misses you in melee. Since numerous Monk objects enhance your unarmed injury, it will possibly add as much as rather a lot on a response. With a ultimate plus two enhance to armor class, this garb is the most effective it will get.
Weight |
Rarity |
Worth |
---|---|---|
1.8 kg |
Very Uncommon |
4160 gp |
8 Swish Fabric
+2 To Dexterity
The place To Get This Merchandise:
- Obtainable in Act 1
- Buy from Girl Esther
Dexterity is crucial stat to Monks, so having an merchandise that will increase that’s essential to enjoying as one. This merchandise gives you +2 to Dexterity up till you attain 20 (which is the cap with out mods or different objects).
Moreover, you’ll achieve Cat’s Grace which supplies you an Benefit on Dexterity Checks and you’ll take half falling injury. One other good perk is that you’ll get Nimble As A Cat, which gives you a bonus to Dexterity Saving Throws and will increase your Leap distance.
Weight |
Rarity |
Worth |
---|---|---|
1.8 kg |
Uncommon |
800 gp |
7 Garb Of The Land And Sky
Some Bonus Actions Have Bonuses
The place To Get This Merchandise:
- Obtainable in Act 3
- You should purchase it in Danthelon’s Dancing Axe
The rationale that the Garb of the Land and Sky is so wonderful is that it gives bonuses to among the Monk’s most-used passives and bonus actions. This will change the tide of any battle if you use them.
The piece gives the impact Blade Ward (resistance in opposition to all blades) when utilizing Affected person Defence. Moreover, you’ll achieve benefits in your Assault Rolls and deal 1d8 Power injury when you use Step of the Wind.
Weight |
Rarity |
Worth |
---|---|---|
1.8 kg |
Uncommon |
800 gp |
6 Selune’s Spear Of Evening
Benefit On Knowledge Saving Throws & Notion Checks
The place To Get This Merchandise:
Selune’s Spear of Evening is simply obtainable to Shadowheart if she saves the Nightsong whereas in Act 2. If this occurs, it is possible for you to to acquire this legendary weapon. Whereas this weapon gives you a bonus on Knowledge Saving Throws and Notion Checks, that is not all.
This spear may also provide the spells Darkvision (see at nighttime as much as 12 m away), Moonbeam (offers 2d10 Radiant injury to these contained in the beam), and Moonmote (decreases your enemy’s motion and offers you further Radiant injury).
Weight |
Rarity |
Worth |
---|---|---|
1.35 kg |
Legendary |
640 gp |
5 Helldusk Armour
Hearth Resistance, Heavy Armour Proficiency, & Infernal Retribution
The place To Get This Merchandise:
- Obtainable in Act 3
- Discovered within the Home of Hope
The Helldusk Armor is among the greatest armors within the recreation. There are only a few items that you possibly can discover that would even come near beating this piece of armor out. What makes it so wonderful is that it does a lot for the consumer.
You’ll have Hearth Resistance, can’t be Burned, are mechanically Proficient in Heavy Armour, and the piece offers you the passive Infernal Retribution. Which means if you achieve a Saving Throw, your enemy will obtain Burning.
Weight |
Rarity |
Worth |
---|---|---|
20 kg |
Legendary |
8000 gp |
4 Ring Of Free Motion
Ignores Tough Terrain
The place To Get This Merchandise:
- Obtainable in Act 2
- Bought by Araj Oblodra in Moonrise Towers
This ring is one other merchandise that’s extraordinarily highly effective. One of many worst components concerning the recreation is making an attempt to navigate troublesome terrain and different floor results that may actually cease your celebration in its tracks and put you at an obstacle.
This ring ensures that the wearer can’t be affected by troublesome terrain. Moreover, they can’t be Paralysed or Restrained, making you an unstoppable power when you’ve got this on you always.
Weight |
Rarity |
Worth |
---|---|---|
0.05 kg |
Uncommon |
160 gp |
3 Boots Of Uninhibited Kushigo
Stronger Unarmed Injury
The place To Get This Merchandise:
- Obtainable in Act 3
- Loot them off a Githyanki within the Astral Airplane in act 3
As a Monk, numerous your injury goes to come back via your unarmed strikes. Whereas you can also make lots of them, their lack of enchantment means they received’t get the identical boosts that magic weapons will. The Boots of Uninhibited Kushigo are made to fill that hole.
All of your unarmed assaults will add your knowledge modifier to their injury rolls whereas the boots are outfitted. Provided that knowledge is a Monk’s secondary stat, it ought to add two, and even three further factors to each punch.
Weight |
Rarity |
Worth |
---|---|---|
0.55 kg |
Uncommon |
190 gp |
2 Sentient Amulet
Ki Restoration
The place To Get This Merchandise:
- Obtainable in Act 1
- Discover this in Grymforge
The Sentient Amulet homes the soul of a mad Monk for a lot of Baldur’s Gate 3. This merchandise is particularly made for Monks. Whereas it grants a free casting of the Shatter spell, its greatest function is Ki Restoration. As soon as per lengthy relaxation, you may get well two ki factors with out taking the standard requisite brief relaxation.
Utilizing the amulet whereas it has the Monk inside forces your character to make knowledge saving throws or bust out laughing. You possibly can take away this function in Act Three by resolving the ghostly monk’s quest by preventing him. Restoring your ki mid-fight might help you in lengthy engagements the place you want a little bit enhance to complete the struggle.
Weight |
Rarity |
Worth |
---|---|---|
0.05 kg |
Very Uncommon |
210 gp |
1 Gloves Of Soul Catching
Punch The Soul
The place To Get This Merchandise:
These gloves take your Monk from simply good to completely an absolute terror. The second you attain act 3, get these gloves as quickly as you’re ready. Instantly, your unarmed strikes do a further d10 of power injury. This pushes your fists previous any weapon you possibly can equip.
Subsequent, your unarmed strikes restore 10 hit factors as soon as per flip. This isn’t a once-per-long relaxation capability; you’ll simply get well well being each flip. Should you don’t need to heal, you should use the impact as an alternative to offer your self a bonus on assaults and saves for a full flip. If that wasn’t sufficient, the gloves enhance your structure by two, granting you much more well being.
Weight |
Rarity |
Worth |
---|---|---|
0.5 kg |
Legendary |
960 gp |