HomeVRRetronika Review-In-Progress: A Bumpy Ride

Retronika Review-In-Progress: A Bumpy Ride

Retronika is a irritating title. This isn’t a recreation riddled with poor design decisions, however in its present early entry state, it wants main steadiness and tuning changes to make it value recommending.

Upon first seeing a trailer, there was a thrill and pleasure that sustained itself even upon first launching the sport many months later. The promise was easy: a VR single-player racing motion recreation the place you management a hoverbike with free motion the place you duck, weave, and use laser weapons to take out enemies. You are on a mission to return residence from Earth as an alien sucked via a wormhole into our futuristic flying car-infested actuality.

Retronika – The Information

What’s it?: A single-player mission-based recreation the place gamers trip a hoverbike via a bustling metropolis to defeat drones and discover a method residence.
Platforms: Quest (Reviewed on Quest 2) – Pico additionally deliberate.
Launch Date: Out now in Early Entry (Full Launch TBC)
Developer: 4Players-Studio
Worth: $29.99

It’s an formidable recreation, however Netherlands-based 4Players-Studio acknowledges the necessity to ease gamers into Retronika’s world slowly. The controls goal to imitate utilizing an actual bike, albeit with an airborne twist. Holding your arms in entrance of you and gripping the digital handlebars, transferring both analog stick ahead sees the bike speed up, and pulling it again prompts the brakes.

Gripping the handlebars utilizing one hand limits motion to the horizontal aircraft, whereas protecting each arms on the handlebars introduces full vertical motion. That allows you to duck and weave previous flying vehicles in your path by pulling up or pushing down on the handlebars to go up or down respectively. That is probably the most troublesome factor to get used to, however early missions solely enable for horizontal steering till you get used to proceedings earlier than including full freedom of motion. Even then, Retronika holds off with yet another mission earlier than introducing weapons.

Small touches like trains assist the world of Retronika really feel alive.

Your weapons mechanically equip to no matter hand isn’t gripping the handlebars, pulling the set off to fireplace at oncoming drones that want to impede your progress. The goal from that time is to clear linear challenges that see you zooming via a 3×3 grid populated by different flying vehicles, which regularly contain destroying quite a few drones or reaching a end line inside a set time restrict.

Retronika delivers a robust first impression. This can be a visually gorgeous and immersive title in VR, eschewing realism for simplistic cel-shaded fashions of a metropolis that feels alive far past your restricted racing perspective. A plethora of vehicles populate your racing line however even past that, you possibly can witness trains zooming by, skyscrapers towering above the clouds and away out of your flight degree, supply speeders dashing off-camera from the aspect of the map. Within the early ranges, I can drive unimpeded via the tracks to get used to the controls; I can relish the world and picture the tales of the commuting workplace staff and households I’ll by no means meet however can simply image inside my thoughts.

Retronika screenshot of riding a hoverbike above the clouds on a futuristic highway
Driving the bike is definitely probably the most pleasure from the sport in its present state.

It takes just some missions for this pleasure to fade into frustration. In every degree, you have got a restricted well being bar that drains not simply from taking harm from enemy drones however driving into vehicles in your monitor and even firing a bullet. When you by chance fall exterior the slim 3×3 racing grid, your well being drains quickly till returning to the playfield. Even when it can save you your self from failure, you’ll seemingly accomplish that solely after shedding a minimum of 50% of your well being.

Steadiness is an space by which Retronika is sorely missing. Whereas creating a way of life throughout your environments is admirable, vehicles are nearly too prevalent in your racing line. As much as 9 autos can fill every of the squares of the 3×3 grid that makes up your racing area, and at instances it’s like a freeway at rush hour, the way in which just one house will truly be away from congestion. Theoretically, there’s little problem with this and forcing participant consciousness to search out the hole, however vehicles transfer with none seeming logic or prior warning. There’s no enjoyable find an open house to then be barged out the way in which by a automobile swerving from above or beneath, which inflicts harm or, worse, pushes you out of the driving space altogether.

The enemy drones are someway even worse. These will fly behind you and start firing nearly instantly, typically getting in a single or two hits in your valuable well being earlier than they even enter firing vary. They hardly ever miss, and even when switching weapons, your individual firing velocity is just too gradual or energy too weak to defeat an enemy with out inevitably shedding well being. Your solely option to keep away from that is to interrupt the stream of play to fully cease transferring, taking each arms off the handlebars to fireplace utilizing each weapons. That leaves you a sitting duck for bullets or NPC drivers so reckless they need to lose their license.

Retronika screenshot of someone pointing a gun while on a hoverbike at a drone
My mortal nemesis, drones

If a number of drones seem, neglect about ending the combat with the identical quantity of well being you began with. When stronger white drones seem, chances are you’ll as nicely flip a coin in your odds of success. The distinction between victory and defeat by no means looks like ability, merely likelihood. Nonetheless, ranges are sometimes so gruelingly lengthy that defeat will power you to restart a degree, and also you typically lose a number of minutes of progress. Fail it various instances, and the hope slowly fades as you waste time retrying the identical sections to achieve these awkward ache factors.

In concept, you possibly can counter such challenges by upgrading your bike and weapons. Finishing ranges rewards you with an in-game foreign money to purchase new weapons or enhance your bike. Upgrading your radiator improves braking, the turbine will increase your most velocity, the exhaust improves acceleration, the handlebar improves steering, air consumption for velocity, gasoline consumption… wait, that additionally does velocity. The air consumption’s promise that can assist you ‘hit max velocity in file time’ sounds extra like acceleration regardless of its label.

Retronika permits gamers to play standing or sitting with the choice to regulate handlebar top and site each in-menus and in-game. You may enter participant top to raised tune these changes. Auto-aim can be an choice.

Upgrades make little sense, nor do they appear to make discernible adjustments to your bike’s skills until you equip quite a few upgrades without delay. None of them appear to deal with the areas I might most like enhancements for, resembling well being and protection. Regardless of trailers exhibiting a defend being accessible, it is restricted to at least one weapon you possibly can’t unlock till later within the recreation.

Even then, upgrades are prohibitively costly. I couldn’t afford a single improve via commonplace development, which pressured me to replay earlier ranges and grind for the mandatory foreign money in a method that sucked the enjoyment out of play. It didn’t take lengthy till revisiting Retronika for evaluation started feeling like a chore, removed from the preliminary flutters of pleasure I as soon as felt.

Retronika Evaluate-in-Progress – Present Remaining Verdict

Retronika isn’t unsalvageable. This recreation is in early entry, and the gameplay fundamentals are there. Driving is responsive, it’s visually sturdy, and there are 50 missions and a collection of weapons that provide the mandatory selection. That’s, if the steadiness will get adjusted. Issue choices are a primary step, however adjustments to NPC automobile habits, drone accuracy, well being restoration, and protection are wanted no matter problem. Retronika at present goes from a pleasing to a punishingly troublesome and annoying expertise earlier than clearing greater than 10 missions.

Can these points be fastened? The staff notes in its Discord server that Retronika is near the tip of its early entry interval, suggesting little extra when it comes to steadiness adjustments will probably be made earlier than the complete launch. I hope that’s not the case. There’s a enjoyable recreation hiding in right here, and this isn’t a recreation needing some mechanical overhaul to make it work. Nonetheless, main steadiness fixes are required to satisfy that potential.

For a recreation promising to satisfy the wonder-like fantasy of driving a hoverbike via a bustling metropolis, it simply isn’t enjoyable. And that’s an actual disgrace.


UploadVR makes use of a 5-Star score system for our recreation opinions – you possibly can learn a breakdown of every star score in our evaluation pointers. As a review-in-progress, that is at present unscored to replicate our method on masking early entry video games. We’ll revisit this evaluation as soon as Retronika enters full launch.

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