HomeVRThe Godot Engine Is Now Available Standalone On Quest Headsets

The Godot Engine Is Now Available Standalone On Quest Headsets

Godot now runs natively on Horizon OS, which means you’ll be able to develop full video games utterly standalone on Quest.

When you’re not acquainted with it, Godot is a free and open-source different to Unity and Unreal. It is technically managed by the non-profit Godot Basis, however all improvement takes place within the open.

Again in March, a startup composed of a gaggle of Godot veterans introduced that Meta was funding it to enhance the engine’s OpenXR and Quest (now Horizon OS) options assist.

Meta Funding Godot Veterans To Enhance Its Quest Help

Meta is funding a gaggle of Godot veterans to enhance the engine’s OpenXR and Quest SDKs assist and construct high-quality samples and documentation.

And now, leveraging these core OpenXR enhancements, Meta engineer Fredia Huya-Kouadio has ported the Godot editor itself to Horizon OS. It is out there to obtain as an early entry launch on the Horizon Retailer.

It helps the total set of options out there within the Godot editor on desktop, together with writing and enhancing GDScript with a Bluetooth keyboard and constructing and exporting binaries for supported goal platforms. Which means you possibly can technically use it to construct a full sport, flatscreen or VR, with out touching a PC.

The Horizon OS port of Godot is a hybrid app (like Steam Hyperlink and YouTube), constructing upon the flatscreen Android port that Huya-Kouadio additionally spearheaded.

When you use it to make a non-VR sport, clicking play to check will spawn a second window for it, leaving the editor open and usable for iteration, debugging, or profiling.

Or when you’re utilizing it to make a VR sport, clicking play to check will transition into immersive mode nearly instantly, considerably lowering the time and friction concerned in testing VR in comparison with utilizing the editor on desktop.

When you have the Seamless Multitasking experimental characteristic of Horizon OS v69 enabled, you’ll be able to even preserve the editor open whereas in VR preview mode. This allows you to make adjustments to your VR sport whereas inside it, and you will see these adjustments mirrored in real-time.

When you may already use apps like Horizon Worlds and Rec Room to construct VR experiences inside the headset, these experiences are confined to and managed by these firms, in addition to restricted by the restrictions of their creator instruments.

With Godot, you may have the ability of a full actual sport engine, providing you with the power to construct no matter you need, compile it to a binary, and share it freely or add it to an app retailer just like the Horizon Retailer. Its arrival on Horizon OS is a major second for Meta’s XR platform, and for spatial computing typically.

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