There was a wholesome quantity of skepticism surrounding the Silent Hill 2 remake’s launch, and given developer Bloober Group’s spotty monitor document, it wasn’t onerous to grasp why. The survival horror title launched earlier this month although, and has totally proved doubters mistaken, having fun with not solely widespread crucial acclaim, but in addition gross sales to match, having offered over one million items in its first three days.
Just lately, Bloober Group introduced a brand new sci-fi survival horror title in Cronos: The New Daybreak, and with the unequivocal success of Silent Hill 2 beneath its belt, the developer is hoping to double down on that with its subsequent challenge.
Talking in a latest interview with GameSpot, Wojciech Piejko – co-director of the aforementioned Cronos: The New Daybreak – spoke about how Bloober Group was capable of efficiently show doubters mistaken with Silent Hill 2, and the way that’s going to uplift the complete studio, together with the totally totally different workforce engaged on Cronos.
“It was robust for these couple of years earlier than [Silent Hill 2’s] launch,” he mentioned. “They made it. We made it. Bloober made it. And now, it’s excellent spirits inside [the studio.] We wish to present what we are able to do on our personal, how we are able to evolve our concepts.
“They recreated a legendary recreation. They made the unimaginable doable, and it was a bumpy highway due to all of the hate on the web. The stress was huge on them, they usually delivered, and for the corporate, it’s a tremendous second.”
Co-director and producer on Cronos: The New Daybreak, Jacek Zieba, added that Bloober Group intends to stay with the horror style with its future tasks, and says that the studio now intends to take a big step forward- because it did previous to the event of Layers of Worry, when it got down to cease making “sh***y” video games.
“We wish to be a horror firm,” he mentioned. “We wish to discover our area of interest, and we expect we discovered our area of interest, so now we simply–let’s evolve with it. […] And the way that occurs is extra complicated, but it surely additionally occurs organically in a manner, like with [2016’s] Layers of Worry, folks within the studio had been like, ‘Okay, we made some shitty video games earlier than, however we [can] evolve.’”
Piejko added, “We gathered a workforce that loves horror. So I feel, for us, it might not be simple to change [to other genres], and we don’t wish to.”
Silent Hill 2 is on the market on PS5 and PC, whereas Cronos: The New Daybreak is due out for PS5, Xbox Sequence X/S, and PC in 2025. In the meantime, Bloober Group additionally very a lot appears to be open to engaged on extra Silent Hill video games. Learn extra on that by means of right here.