HomeXboxA New, Unannounced Temtem Game is in Development, but it’s Not Temtem...

A New, Unannounced Temtem Game is in Development, but it’s Not Temtem 2

Crema has introduced that it’s quickly ending post-launch assist for its Pokemon-impressed multiplayer RPG Temtem, so what does the longer term have in retailer for the Temtem IP? In an open letter printed on its web site, the developer has shed some mild on that.

Crema has revealed that it’s creating a brand new sport within the Temtem universe codenamed Challenge Downbelow. It isn’t Temtem 2, and it isn’t Temtem: Swarm, the lately introduced bullet hell spinoff that’s being developed in collaboration with GGTech.

This new, unannounced sport is being made on a brand new engine and can characteristic a brand new fight system. Crema says it’s utilizing this challenge as a testbed to construct foundations for brand spanking new concepts that it might need to use in a hypothetical Temtem 2.

“As we glance in the direction of the way forward for the Temtem IP, we now have expanded our group to focus a few of our improvement assets on an unannounced, untitled, new sport within the Temtem universe,” the developer says. “This challenge is being developed absolutely in-house by our dev group, and we’re protecting our aspirations contemporary, huge and grand. We’re additionally creating this challenge on a brand new engine, so overseas and uncharted territory which is each thrilling and scary! This isn’t Temtem: Swarm, and never Temtem 2. That is Challenge Downbelow.

“Our intentions for Challenge Downbelow are to construct new foundations and check out new issues we might like to see in a hypothetical Temtem 2. By exploring a brand new fight system, a stronger engine and extra issues we will’t unveil but, we hope to study the right bases, and have sufficient preparation and expertise to place us nearer to the materialization of one thing as valuable to us – and also you – as Temtem 2 can be.”

So why precisely is Crema not creating a full-fledged sequel and as an alternative shifting to a by-product? The studio has given a surprisingly frank reply, and stated that it merely isn’t as huge as it will must be to develop the sort of bold sequel it desires Temtem 2 to be.

“We’re conscious of the neighborhood’s need for a Temtem sequel: our communication channels are sometimes full of questions on a attainable Temtem 2, expectations for it, and extra,” Crema says. “We hear you! The group has debated on the creation of a sequel for a while, however sadly the stakes are excessive and there aren’t sufficient assets to realize what the group would need the sequel to be, and the sequel you’ll deserve. After listening to so many opinions on what you’d like a attainable Temtem 2 to be; we really feel like we shouldn’t rush ourselves and make the identical errors we’ve made up to now, and even within the current. If we ever have been to do that, we’d want to have the ability to produce a product and circulation of content material that every one of you might get pleasure from and like to the utmost. Such a product continues to be out of our grasp and attain: we’re merely not prepared. We’re, as a studio, too small to embark on the feat we’d like Temtem 2 to be; we don’t presently have the technical information, the time nor the flexibility to deliver these concepts to life.”

At present, there’s no phrase on when Crema might be prepared to speak extra in regards to the new challenge it’s engaged on.

Crema and GGTech’s aforementioned Temtem: Swarm is in improvement for PC and consoles, however doesn’t but have a launch date. In the meantime, Temtem’s last main replace will arrive in June, and also will take away all microtransactions.


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