HomeReviewsAll items and modules in Murky Divers, explained

All items and modules in Murky Divers, explained

The merchandising machine on this co-op horror recreation permits you to buy loads of helpful objects and modules to help in your dives. Let me clarify how all objects and modules work in Murky Divers.

Murky Divers: All objects and modules, defined

Whilst you might imagine there are only some objects accessible, your merchandising machine has a number of rows you possibly can scroll by for extra distinctive objects. Gadgets are issues you will need to maintain, modules are pill-shaped add-ons you possibly can placed on your self after stepping within the bathe on the ship. Right here’s how each merchandise and module works in Murky Divers.

Instruments

Merchandise Worth Capacity
Glow Sticks $80 Lights up the close by space round you.
Oxygen Recharge $80 Grants you the flexibility to refill your oxygen with no need to move again to the ship.
Laser Cutter $150 Cuts by sure metals (denoted by the colour pink) whereas on dives to open up new areas.
Procuring Cart $200 Can maintain a number of objects inside.
Taser Stick $300 A weapon to stun an enemy for a short second.

This stuff can be found so that you can maintain and use throughout dives. Probably the most helpful ones are the Oxygen Recharge, Taser Stick, and Procuring Cart. It’s powerful having to continually swim again to the ship to get extra oxygen, and the Taser Stick is sweet for survival. Additionally, the Procuring Cart can reduce the quantity of journeys you need to take to the ship as nicely.

Modules

Merchandise Worth Capacity
Flashlight Module $100 Activate and off an infinite flashlight that lights the realm forward of you.
X-Ray Module $150 See by partitions to simply discover your pals.
Physique-Components Detector Module $130 Simply spot physique elements whereas diving.
Grappling Hook Module $200 Use a grappling hook to seize objects.
EMP Module $400 Stuns all enemies inside the space.

As soon as you buy these Modules, you possibly can connect them to your self within the bathe. I discovered the Flashlight Module to be the perfect buy and the one it is best to get first because it by no means runs out and it’s comparatively low-cost. I’d additionally suggest the Physique-Components Detector Module when you’re having bother getting sufficient corpses and the EMP Module to stun annoying monsters that attempt to assault you.

Merchandise Worth Capacity
Station Improve CD $200 Upgrades any station in your ship to enhance it.
Bribe Police $300 Removes one star out of your police stars.

Each of these things are nice to get when you will have the cash. The Station Improve CD can be utilized at any station that takes it, and it may possibly enhance it in refined however significant methods. Then you need to use the donut known as Bribe Police which can take away a star, which is an efficient option to keep away from police and getting arrested.


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