Haunting circumstances like “Hammer and Tongs” are what you’ll do in Banishers: Ghosts of New Eden if you’re not slashing your approach by way of ghouls and specters.
You’ll resolve these mysteries by determining what led to the haunting, what’s protecting the ghost hanging round, and, lastly, giving the ghost a correct sendoff. Normally, this entails discovering a number of hints to find out the intent of each the haunted individual and the ghost.
“Hammer and Tongs” haunting case focuses on Fortune and Nellie Heayton. Our Banishers: Ghosts of New Eden information will stroll you thru discovering each trace and intent in The Woodfolks “Hammer and Tongs” haunting case.
‘Hammer and Tongs’ location in Banishers: Ghosts of New Eden
You’ll discover the “Hammer and Tongs” haunting case through the sport’s fifth chapter, “The Woodfolks.”
When Pink and Antea discover their approach by way of the Darkish Woods and are available to the Hunters’ Camp, Kate Newsmith — Thickskin’s sister — tells Pink he’ll need to show his value to the settlers within the camp. There are two haunting circumstances that may just do that — “Prudence in All Issues” and “Hammer and Tongs.”
You’ll discover the blacksmith’s home within the southeast nook of the camp.
‘Hammer and Tongs’ hints and intent in Banishers: Ghosts of New Eden
There are a complete of 9 hints and three intents to search out throughout “Hammer and Tongs.”
- While you get to the home, you’ll discover the door locked, however can speak to Nellie behind the fence to the appropriate. You’ll get the primary trace from the dialog along with her.
- Poke round their home and the forge till you attain the nails out entrance for Fortune’s first trace.
- Observe the spectral footprints into the woods. You’ll discover Fortune hiding from wolves in a small cabin to the east. You’ll get Fortune’s second trace after chatting with him.
- Contained in the cabin, reveal the echo on the instruments for the ghost’s first trace.
- Smash by way of the bar barring the again door and head out. Observe the footprints to the small quarry the place you’ll discover the blacksmith’s hammer. Examine it as Antea to get hints for each Nellie and the ghost.
- After the reminiscence, carry out a Make-Manifest ritual to talk to the ghost. You’ll get hints for the ghost and Fortune (nicely, Fortune and “Fortune”) together with each of their intents.
- Head all the way in which again to the forge to confront Nellie and the imposter. You’ll get her last trace and intent as you convey closure to the case.
‘Hammer and Tongs’ selection in Banishers: Ghosts of New Eden
The tip of “Hammer and Tongs” asks you to decide for The Closure of the haunting case. After confronting Nellie, Fortune, and the imposter, you’ll have to decide on:
- Blame (and kill) Nellie.
- Blame (and kill) Arther the imposter.
- Gently ascend Fortune.
- Forcefully banish Fortune.
It doesn’t matter what you select, you’ll get an essence to spend within the Evolution ability tree.