HomePC GamesDiablo 4 Season 4 PTR Adds New Uniques, Legendary Aspects and More

Diablo 4 Season 4 PTR Adds New Uniques, Legendary Aspects and More

Alongside Helltide adjustments and The Pit of Artificers, Diablo 4 can also be getting some new objects and Legendary Features with the Season 4 PTR. There’s Tyrael’s May, a brand new Distinctive Chest Armor for all lessons, which permits all Expertise to unleash a “divine barrage” when at full life and Yen’s Blessing, Distinctive Boots which have a 20 to 30 p.c likelihood to “solid a Non-Mobility, Non-Final Talent” that’s on cooldown as soon as each 12 seconds.

The brand new Legendary Features embody Facet of Frosty Strides, the place evading freezes close by enemies, dealing Chilly harm and making use of susceptible for 3 seconds when under 45 to 60 p.c life. Then you definately even have class-exclusive Features, just like the Necromancer’s Aphotic Facet, the place Skeletal Warriors deal Shadow harm and have a 5 to fifteen p.c to stun enemies for 1.5 seconds.

Take a look at among the PTR notes under, although it’s value testing the complete patch notes for steadiness adjustments. Diablo 4’s PTR goes dwell on April 2nd for PC gamers, with Season 4 launching on Could 14th.

1.4.0 PTR Construct #51678 (PC) – April 2, 2024

New Objects

Basic

All Courses

Tyrael’s May – Distinctive Chest Armor

  • Whereas at full Life, your Expertise unleash a divine barrage dealing harm.

Yen’s Blessing – Distinctive Boots

  • Casting a Talent has a 20-30% likelihood to solid a Non-Mobility, Non-Final Talent that’s presently on Cooldown. This impact can solely happen as soon as each 12 seconds.

Legendary Features

Facet of Frosty Strides

  • Whereas under 45-60% Life, Evade Freezes Shut enemies for Chilly Injury and applies Weak to them for 3 seconds.

Facet of Concussive Strikes

  • Fortunate Hit: Damaging an enemy has as much as a 20% likelihood to Daze them for two seconds. You deal 5-20% elevated harm to Dazed enemies.

Barbarian

Distinctive Objects

Arreat’s Bearing – Distinctive Pants

  • Ancients you summon are empowered.
  • Korlic creates an Earthquake that offers Bodily harm over 4 seconds when he leaps.
  • Talic leaves behind Mud Devils that deal harm whereas he whirlwinds.
  • Madawc ignites the bottom Burning enemies for a further harm over 4 seconds when he upheaves the bottom.

Twin Strikes – Distinctive Gloves

  • After casting Double Swing 4 instances, your subsequent Double Swing will hit 2 further instances, every dealing 10-25% elevated harm.

Legendary Features

Facet of Fierce Winds

  • Your Shout Expertise create 5 Mud Devils that deal harm to enemies alongside their path.
  • Your Mud Devils are 5%-15% greater and deal 1% elevated harm for every 1% their dimension is elevated.

Druid

Distinctive Objects

Earthbreaker – Distinctive Ring

  • Landslide causes the bottom to erupt in tectonic spikes which proceed to deal 0.6-0.9 harm over 2 seconds. Casting Landslide on this space has a 20-30% likelihood to trigger further Landslide pillars to spawn inside.

Wildheart Starvation – Distinctive Boots

  • Whenever you Shapeshift right into a Werewolf or a Werebear, you acquire Wildheart for five seconds. Wildheart grants you 1%-1.5% elevated harm with Shapeshifting Expertise each 2 seconds, stacking 20 instances.

Legendary Features

Facet of Fevered Mauling

  • Whenever you hit not less than 1 enemy with Maul, improve its Assault Velocity by 1%-2% and also you acquire 1%-3% Injury discount for five seconds, stacking as much as 5 instances.

Necromancer

Distinctive Objects

Ebonpiercer – Distinctive Amulet

  • Blight additionally shoots 4 smaller projectiles that pierce enemies and deal Shadow harm over 3 seconds.

Cruor’s Embrace – Distinctive Gloves

  • Blood Surge consumes Corpses to trigger mini novas, dealing harm. Injury is elevated by 10% per goal drained by the preliminary solid, as much as 50%. Injury can also be elevated by 20% for every Corpse consumed.

Legendary Features

Aphotic Facet

  • Skeletal Monks empower your Skeletal Warriors’ assaults to deal Shadow harm and have a 5%-15% likelihood to Stun enemies for 1.5 seconds.

Rogue

Distinctive Objects

Scoundrel’s Kiss – Distinctive Ring

  • Fast Hearth now lobs exploding arrows that deal 15%-25% elevated harm.

Saboteur’s Signet – Distinctive Ring

  • Casting Flurry has a 15-30% likelihood to launch Stun Grenades that deal Bodily harm and Stun enemies for 1 second. Your Grenade Expertise have a 5% Fortunate Hit Probability.

Legendary Features

Facet of Excessive Velocity

  • Barrage arrows now pierce by 1 enemy.
  • Barrage has 10%-20% elevated Assault Velocity.

Sorcerer

Distinctive Objects

Fractured Winterglass – Distinctive Amulet

  • Casting Frozen Orb has a 35-50% likelihood to spawn a random Conjuration when it explodes. Fortunate Hit: Your Conjurations have as much as a 70-100% likelihood to launch a Frozen Orb at Close by enemies.

Flameweaver – Distinctive Gloves

  • Casting Hearth Bolt by your Firewall causes it to separate into 4 bolts, every dealing 80-100% extra harm.

Legendary Features

Facet Of Tenuous Destruction

  • Deal 25-40% elevated harm whereas you don’t have any Defensive Expertise in your Motion Bar.

Flamethrower’s Facet

  • Incinerate splits into 3 beams, every dealing 70-85% of regular harm.

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