HomePlayStationFinal Fantasy 16 – Update 1.31 Patch Notes Reveal Multiple Eikonic Ability...

Final Fantasy 16 – Update 1.31 Patch Notes Reveal Multiple Eikonic Ability Buffs

Sq. Enix’s Remaining Fantasy 16 will obtain its second and remaining paid DLC this week with The Rising Tide. Clive and buddies will enterprise to a brand new location, Mysidia, to unravel the thriller of Leviathan, dealing with new challenges within the course of. Nevertheless, a free replace will go stay the identical day and embrace new quality-of-life options like Fast Full and Talent Units.

Gamers can purchase new Orchestrion rolls from regional retailers, however the fight changes are maybe probably the most noteworthy. Participant assault outdoors sure Eikon battles is greater, and sure Eikonic Skills are getting buffs. Ramuh’s Blind Justice now creates two ball lightning situations and might be detonated by urgent the Feat button as a substitute of with assaults.

When utilizing Bahamut’s Wings of Mild, you’ll dodge upon beginning it and cancelling it would deplete the gauge to the following stage. You may also provoke a Megaflare Dodge upon dodging assaults in Wings of Mild. Garuda’s Gouge now offers extra harm and Will harm whereas its recast time is decrease, whereas Aerial Blast offers extra harm and dispels some ranged magic assaults.

Try a number of the patch notes beneath and full particulars right here. Remaining Fantasy 16: The Rising Tide goes stay on April 18th for PS5, with Model 1.31 required to buy and set up the DLC. Head right here for extra particulars on what to anticipate from the previous.

Model 1.31

The next content material is obtainable to all gamers:

Further In-game Content material

  • Orchestrion rolls added to regional retailers.
  • Rolls out there rely on important state of affairs progress.

Battle Changes

  • Participant ATK elevated outdoors of choose Eikon battles.
  • High quality of life UI additions made in sure Eikon battles.

Eikonic Potential & Feat Changes

  • Two situations of ball lightning will hearth when exacting Ramuh’s Eikonic Feat Blind Justice.
  • Ball lightning affixed to enemies is now detonated through the feat button slightly than attacking.
  • Clive now strikes sooner whereas utilizing Blind Justice.
  • Clive can now dodge whereas utilizing Blind Justice.
  • Clive recovers poise extra rapidly after exacting Blind Justice.
  • When canceling Bahamut’s Eikonic Feat Wings of Mild, the Megaflare cost will solely deplete to the following gauge stage.
  • A dodge is carried out when initiating Wings of Mild.
  • Efficiently dodging an enemy assault when initiating Wings of Mild will set off a Megaflare Dodge.
  • Parry animation when utilizing Odin’s Eikonic Feat Arm of Darkness has been modified.
  • The minimal soar top for initiating Stomp has been lowered.
  • The course Clive faces after utilizing Swift Restoration has been adjusted.
  • Restrict Break assaults now carry enemies as a substitute of knocking them again.
  • Gouge harm is elevated.
  • Gouge will harm is elevated.
  • Gouge recast time is lowered.
  • Aerial Blast now dispels sure ranged magic assaults.
  • Aerial Blast will harm is elevated.
  • Windup space of impact is elevated.
  • Earthen Fury recast time is lowered.
  • Flare Breath now dispels sure ranged magic assaults.
  • Flare Breath now lifts enemies as a substitute of knocking them again when canceling the flexibility.
  • Flare Breath harm is elevated.
  • Satellite tv for pc harm is elevated.
  • Satellite tv for pc recast time is lowered.
  • Satellite tv for pc will harm is elevated.
  • Ice Age harm is elevated.
  • Ice Age will harm is elevated.
  • Ice crystal generated when utilizing Rime will now higher attract close by enemies.
  • Rime will harm is elevated.
  • Gungnir recast time is lowered.
  • Gungnir will harm is elevated.
  • Heaven’s Cloud chained follow-up assaults can now be targeted on a single enemy by locking on to the enemy.
  • Heaven’s Cloud will harm is elevated.
  • Heaven’s Cloud recast time is lowered.

Accent Changes

Effectiveness of the next equipment has been improved:

  • Favor of Wind (Gouge)
  • Favor of Wind +1 (Gouge)
  • Breath of Earth (Earthen Fury)
  • Breath of Earth +1 (Earthen Fury)
  • Breath of Darkness (Gungnir)
  • Breath of Darkness +1 (Gungnir)
  • Breath of Darkness (Heaven’s Cloud)
  • Breath of Darkness +1 (Heaven’s Cloud)
  • Cavall’s Fang
  • Cavall’s Fang +1
  • Cavall’s Chew

Different Adjustments to Actions

  • Alleviated uncommon difficulty of Clive leaping when accessing objects below sure situations.
  • Made changes to when Torgal might be petted and lowered time earlier than re-petting.
  • Made changes to calculations for quantity of injury taken when close to loss of life.

Quests

  • A “Fast Full” operate has been added, giving gamers the choice to warp on to a quest-giver upon finishing a quest’s remaining goal.
  • A brand new quest icon has been assigned to quests which reward collectables.
  • Potential Level awards for sure sidequests have been elevated.
  • Further cutscenes have been added to sure sidequests.
  • Minor modifications have been made to cutscene staging.
  • New NPCs have been added to sure settlements.

System

Added “Customized” controller sort.

Go to Controller Format on the System tab within the Essential Menu to freely assign performance to the buttons in your controller.

Talent Units have been added.

Gamers can now save as much as 5 talent units. Swap between units with L1/R1.

  • The next performance has been added to Picture Mode:
    – Focal Distance adjustability in Depth of Subject setting
    – Tone Correction
    – Display Results
    – Portrait Mode
    – 90-degree rotation in Roll performance
  • Minor updates and additions to the Thousand Tomes.
  • Visible updates to the State of the Realm timeline slider.
  • Updates and additions to the UI and varied menus.

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