The wait is almost over for Remaining Fantasy 7 Rebirth, launching on February twenty ninth for PS5. We’ve heard about its measurement and scale, with an set up measurement of 150 GB and a plethora of recent options and content material, however how does it examine to its predecessor? Remaining Fantasy 7 Remake wasn’t constructed from the bottom up on PS5 and thus confronted some limitations, however how totally different is Rebirth? Let’s go over 15 huge gameplay variations right here.
Graphical Enhancements
Whereas it may not be probably the most instantly noticeable distinction, Remaining Fantasy 7 Rebirth’s are an enormous step up from Remake. Primarily based on the gameplay showcased up to now, the previous doesn’t have the tasteless or flat textures that plagued Remake’s PS4 launch. Foliage is extra detailed and plentiful (which is extra because of the setting, however nonetheless value stating), and character fashions have seen enhancements. Even the facial animations look higher, although a extra in depth deep dive into the whole lot is required. Lengthy story quick, it retains to its predecessor’s aesthetic whereas delivering much more constancy.
Crimson XIII, Yuffie and Cait Sith
Remaining Fantasy 7 Remake noticed Crimson XIII as a part of the group however indirectly playable. INTERmission made Yufie playable however in a quest separate from Cloud’s social gathering. In Rebirth, each characters will lastly be part of the principle group, alongside newcomer Cait Sith. Crimson XIII is about guarding in opposition to harm and build up the Vengeance gauge.
Upon activation, Vengeance Mode grants him elevated energy, velocity, and an assault to leech enemy well being. Yuffie wields a throwing star, which may harm enemies as she unleashes elemental ninjutsu. In the meantime, Cait Sith fights with cat-like agility and might summon a Moogle to reinforce his assaults. A number of of his strikes are luck-based or centered on constructing the Moogle Meter.
Playable Sephiroth
After all, there’s yet one more playable character for followers to get enthusiastic about – Sephiroth. Whereas his presence in Remake was in depth in comparison with the identical level within the unique, Rebirth goes a step additional by permitting gamers to really play him. Granted, it’s in a flashback sequence, however he even will get Synergy Skills and Abilities with Cloud, which look improbable.
Junon, Costa Del Sol and Extra
Remaining Fantasy 7 Remake concluded with the social gathering’s departure from Midgar, and whereas it provided a major variety of areas to discover, Rebirth is greater. Gamers will enterprise to areas like Junon, Costa Del Sol and extra, with the story presumably concluding on the Forgotten Capital (the developer has already confirmed that the placement order differs from the unique). It ought to imply extra location selection in comparison with Remake, full with a number of new threats and challenges. Wutai received’t seem – that’s within the subsequent half.
New Cities and Cities
As many adjustments as Remake made to the unique’s story, it added fairly a bit, together with new areas just like the Worker Housing Space. Rebirth appears to be like to one-up it by introducing new cities just like the Anti-Shinra city of Crow’s Nest. You’ll find out about it whereas visiting Junon, and it’s meant to “go deeper and create this complete worldview” for the title, because the developer described it to Sport Informer.
Seamless Exploration
Seeing Midgar, from Sector 7 and its Slums to the bustling Wall Market, delivered to life in Remaining Fantasy 7 Remake was nice. Nevertheless, it wasn’t seamless – there have been loading screens and chapter-wise development to entry later areas. By comparability, Rebirth’s map isn’t absolutely explorable from the beginning – you continue to need to play the story to unlock new areas – however there aren’t any loading screens between areas.
Because the developer instructed Press-Begin final 12 months, the group took the unique’s world map however “created all of it in a one-to-one actual scale. So all the dungeons, cities, the whole lot in that world is now included in the identical area. One seamless map.”
Synergy Skills and Abilities
Remaining Fantasy 7 Remake’s INTERmission DLC launched Synergy Assaults, permitting Sonon and Yuffie to assault along with particular strikes. In Rebirth, there are actually two varieties – Synergy Skills, the place two characters unleash a robust joint assault, and Synergy Abilities, the place two social gathering members activate helpful results to assist within the combat.
Whereas the Abilities can differ relying on the lively character, Skills are the identical for a duo, no matter who initiates them. Each social gathering member has totally different Synergies, and extra are found as you progress by the sport, including much more technique to the fight.
New Summons
Remaining Fantasy 7 Remake featured a handful of summons, like Ifrit and Bahamut but additionally added to the record with standalone Summons for Cactuar and Fats Chocobo. Remaining Fantasy 7 Rebirth may even function some iconic Summons from the unique that didn’t seem in Remake, like Phoenix and Titan. Nevertheless, it’s additionally including Bahamut Arisen, which appears to be Neo Bahamut from the unique primarily based on its crimson scales. A number of different Summons are possible, although it stays to be seen which return from Remake.
New (and Many Extra) Mini-Video games
By way of mini-games, Remaining Fantasy 7 Remake had the likes of Darts, Whack-a-Field, Squats and Pull-Ups, not together with facet actions just like the Shinra Fight Simulator and Fight Coliseum. Nevertheless, Rebirth presents far more, beginning with the brand new collectible card recreation, Queen’s Blood, and piano enjoying (with varied sheet music to gather and a free play mode).
You may as well tame Chocobo, go on treasure hunts with them and even partake within the Gold Saucer’s Chocobo Racing and Avatar Fighter Battles. There’s even a mini-game dedicated to the parade in Junon, which is closely expanded over the unique recreation. Sadly, the snowboarding mini-game from the unique isn’t coming again.
Chocobo Driving and Sorts
Except for quick journey, Chocobo didn’t have an enormous function in Remaining Fantasy 7 Remake. On high of extra actions in Rebirth, gamers can lastly experience one and discover the huge map with them. There are additionally differing types, from the default Yellow Chocobo to the Blue Chocobo, which may fly and the wall-climbing Black Chocobo. Every has totally different stats in Chocobo Racing and better of all, you may absolutely customise their feathers, saddles, caps and extra courtesy of chocoboutiques.
Extra Intensive Aspect Content material
Remaining Fantasy 7 Rebirth’s facet content material is roughly double the principle quest and far more in depth than Remake. There are new locations, battles and tales to find, however extra importantly, the facet quests construct on the world and the relationships between the social gathering members. Some could have social gathering members performing as secondary protagonists with Cloud. In the meantime, Chadley returns from Remake and can process you with gathering World Intel from all of the exploration in trade for Materia, offering one more reason to tread off the crushed path.
New Materia
Whereas loads of Materia is coming back from Remake, Remaining Fantasy 7 Rebirth presents loads of new choices. Gil Toss returns, now often called Spare Change, however nonetheless allows you to deal harm primarily based on the sum of money consumed. There are additionally Materia, which mix parts like Wind and Lightning, permitting spells from each whereas solely occupying one slot. You may as well use Stage Enhance to extend the extent of a Materia, and whereas it doesn’t work on maxed-out Materia, it offers much more strategic choices.
Dynamic Issue
Remaining Fantasy 7 Remake launched with three important problem choices – Simple, Regular and Laborious. It additionally had Traditional Mode, with gameplay extra consistent with the unique recreation, although it was solely out there on Simple problem. Intergrade would change this to permit for enjoying Traditional on Regular as properly. Remaining Fantasy 7 Rebirth provides a brand new Dynamic problem, along with your enemies changing into stronger alongside Cloud and pals. It’s basically stage scaling and offers a problem for many who need it.
Further Outfits
In the event you loved accumulating the totally different clothes for Tifa, Aerith and Cloud in Remake, there’s excellent news: Remaining Fantasy 7 Rebirth could have extra alternate outfits. The developer stated eventually 12 months’s Paris Video games Week that some outfits are “very properly hidden”, whereas the developer promised extra decisions than Remake, satisfying those that take pleasure in modifying their social gathering’s look.
Playtime
Remaining Fantasy 7 Remake’s playtime is not any joke. It takes 33 hours to finish the story, per HowLongToBeat.com, and about 41.5 hours to do it with the facet content material. A completionist run, presumably together with a Laborious Mode playthrough for its unique content material, takes 86 hours.
Remaining Fantasy 7 Rebirth’s story takes about 40 hours should you focus completely on it. Taking part in a “good quantity” of the facet content material bumps that as much as 60 hours, whereas those that full all of the facet quests can hit 100 hours of playtime. Contemplating all of the content material, a completionist run could go even additional past.