HomeNintendoFirst Little Kitty, Big City Patch Fixes Clipping and Collision Bugs

First Little Kitty, Big City Patch Fixes Clipping and Collision Bugs

Double Dagger Studio introduced that folks ought to cease seeing Little Kitty, Large Metropolis clipping and collision bugs in its first patch. It’s on the PC by way of Steam now and can head to the Nintendo Swap and Xbox Collection X within the close to future. 

There is no such thing as a new content material on this first Little Kitty, Large Metropolis patch. Moderately, 36 bugs and different issues are fastened within the replace. Seven cases the place there have been collision points at the moment are repaired. The most important clipping drawback applies to the Kyoto dwelling.

Among the different modifications are high quality of life ones. For instance, the Little Kitty, Large Metropolis quest involving the tennis balls belonging to Potato the Shiba Inu will make gathering them simpler. It additionally received’t be attainable to skip the primary assembly with the crow and get locked out of development.

Listed below are the total patch notes as shared on Steam:

  • fastened having the ability to open the emote menu when pawing
  • fastened having the ability to take a photograph through the outro (and another durations as properly)
  • made enhancements to the doggo quest and pushing balls
  • fastened dangerous collision on the kyoto type home which allowed gamers to clip into the constructing and get trapped inside
  • improved the kitty being carried conduct
  • fastened not having the ability to get the shiny jar on the vent close to the shrine pond space
  • fastened areas that would permit the participant to skip Crow and break different quests
  • improved collision inside and out of doors the comfort retailer
  • improved the collision within the arcade
  • improved the collision conduct of among the bigger, unpickupable small props (just like the robotic and gecku toys)
  • fastened some awkward and dangerous collision within the Gecku retailer
  • fastened a spot the place you could possibly rise up on the practice tracks from the again facet of the development yard and get out of bounds (and never be capable to get again to the development yard)
  • fastened the clips that cowl the practice tracks and stop gamers entrance leaping on it from working
  • fastened some areas within the doggo yard the place a ball may doubtlessly fall out and/or get caught
  • closed up a gap participant may fall out of behind the coated bike construction
  • fastened a handful of trashcans that might allow you to enter them on the wall facet and while you exited, would place you thru the wall
  • main enhancements to participant collision code
  • fastened one of many nests falling from it’s spawn spot in some circumstances
  • fastened the busting birds quest not counting a nest in some circumstances and can retroactively repair it for gamers who this occurred to
  • fastened the pine tree needles having field shadows
  • fastened people pushing round containers or followers
  • fastened gamers being soar scared if they’re interacting with a field, garbage can, and so on, or being carried
  • added a failsafe for resetting the participant in the event that they occur to fall out of the map
  • added an “Unstick Me!” button to the gameplay choices menu ONLY TO BE USED IN EMERGENCIES
  • added a failsafe for when tanuki is within the publish pull state, however pre teleport state, to verify she’s in the proper spot and enabled
  • fastened having the ability to open the esc menu and likewise open picture mode when the portal map was open and also you had been choosing a teleport vacation spot
  • dev instructions are not accessible within the launch builds
  • improved auto saving to not occur in occasions that might trigger a difficulty
  • fastened the digital camera wall detect utilizing a field collider that was twice as huge correctly
  • if a participant is caught inside a quantity when loading a save, we now put you in a protected, unstuck place
  • fastened followers pushing kitty TOO MUCH which prompted gamers to fall out of the map or worse
  • repair journey not engaged on banana after selecting it up
  • fastened some floor collisions that had been concave mesh colliders and didn’t correctly detect collision when falling onto them
  • fastened a bunch of areas across the development yard to assist forestall folks getting themselves caught by getting out in artistic methods
  • fastened a uncommon bug that might occur exiting picture mode the place the primary digital camera wouldn’t re-enable
  • fastened a uncommon bug when exiting picture mode the place kitty would get punted the world over and set off random issues alongside the best way (just like the outro, lol)

Little Kitty, Large Metropolis is on the market for the Nintendo Swap, Xbox Collection X, and PC, and the primary patch is dwell on Steam now.


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