HomeReviewsFort Solis review: a handsome haunted spacehouse with a deflating shortage of...

Fort Solis review: a handsome haunted spacehouse with a deflating shortage of spectres

Look at a Fort Solis screenshot and also you would possibly summarise it as “Useless House if it had been set in a moodier nook of Ridley Scott flick The Martian”. The proper bundle of analogies is definitely “Tacoma if it was made by Supermassive Video games or Quantic Dream – and likewise, if it had been set in a moodier nook of Ridley Scott flick The Martian”. Should you’re unfamiliar with all of these issues, here is the interpretation: this can be a creepy however seldom scary mystery-horror recreation about a few engineers exploring an deserted spacebase stuffed with quick-time occasions (aka, “push the button earlier than the immediate vanishes”) and audio/video diaries from the Mission X Proceeds Apace Faculty of Ominous Backstory.

The 4-6 hour runtime consists of figuring out routes between sectors utilizing your awkward wrist-mounted map display screen, looking for door keycards which kind of fall into your path anyway, and nailing these QTEs, which tweak the route of every cutscene and the enclosing plot, quite than resulting in victory or recreation over. There are not any fight techniques, no unscripted threats, and few puzzles: essentially the most sophisticated issues get from a mechanics perspective is the absolutely practical Rubix Dice you uncover in anyone’s workplace.


Player character Jess standing with her back to a huge rotating column of red-lit computer systems in space sim Fort Solis.

Player character Jack looking at a holographic "window" of a forest in somebody's personal quarters in spooky space game Fort Solis.

A close-up of the player's wrist-mounted computer in Fort Solis, showing the wireframe 2D map screen.

Picture credit score: gamerjive Shotgun/Pricey Villagers

As you have most likely labored out by now, I am not that thrilled by Fort Solis, however I’m quietly impressed by it. The apparent spotlight is the bottom itself, a huddle of domes and radar dishes above a three-floor labyrinth with a hub atrium that places me slightly in thoughts of Resident Evil 2’s police station. There are canteens and gymnasiums with smoked glass partitions, glowering pink server bunkers, pipe-lined corridors, greenhouses the place robotic arms are inclined to cabinets of tomatoes, and private quarters with holographic home windows and plausible scatters of belongings. Smaller thrives pin the sport’s laborious sci-fi atmosphere collectively: the glinting scratches in your wrist pc display screen, the scuffed contours of your spacesuit, and the echo of floor winds by way of the bulkheads.

It is a good-looking, well-conceived setting, and at the very least initially, a spooky one. Among the many recreation’s finest tips is that Fort Solis is in low-power mode while you arrive, which implies ceiling lights do not activate until you truly enter some rooms, so you may usually should stroll into pitch darkness. The deathly gradual dealing with – critically, this recreation’s turning circles make OG Resident Evil really feel like Satan Might Cry – each cultivates a way of vulnerability and opens up time for savouring the main points.

The opposite apparent highlights are the voice and movement performances, along with the overall character artwork and animation. In Fort Solis, you play Jack and Jess, who choose up a misery sign from Fort Solis whereas fixing one thing else within the space. The sport begins you off as Jack, however you turn to Jess after a few hours following a sure plot twist.

A video diary from a computer in Fort Solis, showing a weary-looking man gesturing at the camera.

A video diary left on somebody's personal computer from Fort Solis, showing a woman talking passionately.

Picture credit score: gamerjive Shotgun/Pricey Villagers

I would not say I am keen on Jack and Jess, precisely. He is an embarrassing previous git and he or she’s an unbearably plucky teenager. The 2 have a bantering, father-daughter relationship, which is charming at first however quickly had me reaching for the gin bottle. Additionally they take pleasure in red-herring jokes of the “Hah, this is rather like a horror film” selection, which I more and more assume ought to be grounds for referring a scriptwriter to HR. However they’re undeniably rugged presences with a convincing shared historical past, which is fleshed out by way of emails in your wrist pc, incidental chatter and a bevy of smaller, passive animations, akin to glancing round spontaneously, getting a bit twitchy within the wake of some Dire Incident, and so on. The backstory video performances are very watchable, too. Again earlier than the sport’s occasions, the Fort Solis crew stored a coverage of vlogging for psych analysis functions, and the fully credible result’s an archive of individuals bitching about one another, flogging their interest horses and forming conspiracy theories.

The primary hour is fraught with chance, […] however the main revelations show dissatisfying.

It is only a disgrace that there is not a lot to be conspiratorial about. As is the way in which of deserted area bases, Fort Solis harbours a “Darkish Secret” or two. The primary hour is fraught with chance, at the same time as you regularly crisp over within the face of Jack and Jess’s relentless bonhomie, however the main revelations show dissatisfying. With out spoiling an excessive amount of, this can be a cautionary story about whether or not a mounting wider catastrophe justifies the dangers of scientific experimentation. However the recreation takes an nearly medical method to its subject material, refusing to discover its worrying themes in a lot depth, or spin them out into something memorably grotesque.

It is understated to a fault. I did discover the ending I achieved (I have not had an opportunity to replay and check out for various routes) provocative for the way it revealed my actions to be futile – typically talking, I prefer it when video games decline to border the participant as a very powerful agent. It is sensible for the characterisation of Jack and Jess: they’re glorified janitors like Isaac Clarke, besides with out the “glorified” half. However I am undecided Fort Solis is absolutely designed to ask such interpretations. It simply kind of throws its palms within the air past a sure threshold. I’ve zero perception on its growth, however it appears like a manufacturing that ran out of time and sources.

The player interacting with a door mechanism in space sim Fort Solis, showing button prompts that must be pressed on time to start the machinery.

Picture credit score: gamerjive Shotgun/Pricey Villagers

Talking of working out of time, the QTEs aren’t very gripping. Many would dispute the opportunity of a “good QTE”, however I would mash-X-to-usher these individuals in direction of Till Daybreak and sure, I’ll say it, Heavy Rain. I feel QTEs and related prompted interactions can work nicely as expressive units, supplied they’re correctly woven into the scene route. Fort Solis approaches them in a dutiful style that echoes its unsurprising plot. It is simply pushing a few buttons on cue to make an motion sequence play out or hack a terminal. There’s at the very least one main QTE that makes completely eff-all distinction to the result: I do know this as a result of my assessment construct crashed and I needed to restart from an earlier save.

It is in line with the slight aimlessness of Fort Solis as a complete that I can not consider a strategy to conclude this assessment. I suppose the extra beneficiant framing is that you’re going to take pleasure in this recreation if you happen to’re mega eager on elaborate, internally constant laborious sci-fi environments and properly acted, if underwhelming backstory. You will not take pleasure in it in order for you problem or intrigue or video games that have interaction at size with the themes they elevate. Above all, do not deal with it just like the horror recreation it was introduced as – particularly, “Useless House meets Duncan Jones’ Moon”. Deal with it extra like a spot than a collection of duties, and there is a lot to savour.

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