With the PSN account-linking disaster resolved for Arrowhead Sport Studios’ Helldivers 2, gamers have returned to considerations about stability. It follows final month’s huge replace, which adjusted weapons, Stratagems and rather more, however has been an ongoing dialog because the Railgun’s nerf.
Responding to a Twitter person about how the previous couple of months of balancing have made the sport “un-fun” and “principally unplayable,” artistic director and studio CEO Johan Pilestedt stated, “Hey, yeah, I believe we’ve gone too far in some areas. Will discuss to the group concerning the strategy to stability. It seems like each time somebody finds one thing enjoyable, the enjoyable is eliminated.”
Pilestedt additionally admitted it was “not an incredible feeling” to go from one weapon to a different due to nerfs. How the developer will change its strategy within the coming weeks (or months) stays to be seen. It just lately launched three new major weapons – AR-61 Tenderizer, SMG-72 Pummeler and PLAS-101 Air purifier – alongside the G-13 Incendiary Impression grenade and P-113 Verdict secondary with the Polar Patriots Premium Warbond.
Helldivers 2 is offered for PS5 and PC (except you reside within the many international locations the place it’s now unavailable on Steam). Regardless of unpopular stability modifications, it’s nonetheless a “large hit” on each platforms, per Circana analyst Matt Piscatella.
Hey, yeah i believe we have gone too far in some areas. Will discuss to the group concerning the strategy to stability. It seems like each time somebody finds one thing enjoyable, the enjoyable is eliminated.
— Pilestedt (@Pilestedt) Might 8, 2024
Yeah, that is not an incredible feeling.
— Pilestedt (@Pilestedt) Might 8, 2024