HomeVideo GamesHideo Kojima Says Boktai’s Sunlight Mechanic Was Harder To Pitch Than Metal...

Hideo Kojima Says Boktai’s Sunlight Mechanic Was Harder To Pitch Than Metal Gear Solid’s Stealth Concept

Head of Kojima Productions, Hideo Kojima, is tough at work getting ready Demise Stranding 2, the brand new IP OD, and mingling with a trove of celebrities within the developer’s traditional trend. Kojima is usually seen diving into present and future initiatives, nonetheless, the creator just lately appeared again on a 21-year-old Recreation Boy title and unexpectedly in contrast its mechanics to the Steel Gear Stable franchise.

As one of the vital prolific videogame moguls within the business, Kojima put followers’ minds at relaxation just lately, stating he had no intentions of slowing down so long as he doesn’t lose his ardour for creation. He’s trying to join the medium of flicks and video games in a manner no different developer has carried out earlier than, sitting on high of a formidable portfolio.

Hideo Kojima Displays On Boktai And Its Unique Daylight Idea

Sharing sentiments on X, Kojima acknowledged it had been 21 years for the reason that launch of Boktai, and famous that it was “raining onerous” on its debut day. The creator accompanied the submit with a photograph of the unique Japanese packaging for the title that includes the vampire hunter, Django.

The Boktai collection launched three titles on the Recreation Boy Advance and Nintendo DS: The Solar Is In Your Hand in 2003, Photo voltaic Boy Django in 2004, and Sabata’s Counterattack in 2005. Following a bunch of vampire hunters, Boktai’s distinctive {hardware} was a built-in photo voltaic sensor required for gameplay, as gamers would battle undead creatures utilizing sunlight-based weaponry.

Kojima reposted his authentic homage to Boktai by discussing the sport’s daylight mechanic. Because the recreation concerned defeating enemies utilizing actual daylight, this precipitated gameplay to alter relying on the place you lived, the place you performed, and once you performed in the actual world, proving the creator was even pushing gameplay boundaries over 20 years in the past.

An attention-grabbing tidbit was additionally revealed compared to the Steel Gear Stable franchise. Kojima mentioned, “The sport was much more troublesome to elucidate internally and likewise externally than Steel Gear.”

That is referring to Kojima’s pitch to Konami on the time and having to elucidate Boktai’s daylight mechanic to higher-ups and ultimately players, which proved to be harder than explaining Steel Gear Stable’s genre-defining stealth mechanics, rendering the participant unarmed and having to depend on stealth over fight to outlive.

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