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How To Get New Guns

Highly effective weapons are your first (and final) protection in Helldivers 2. This information particulars each weapon within the recreation and the way to unlock all of them.

Helldivers 2 options quite a few methods so that you can put the damage on the enemies of Democracy. Everytime you set out on a mission, you may wish to guarantee your main weapon, secondary weapon, grenade, and Stratagems are precisely what you have received in thoughts for the mission at hand. A few of these instruments of conflict, just like the Stratagems, are unlocked on the Ship Administration console, underneath the Stratagems tab. Others, just like the Major, Secondary, and Grenade weapon slots, are acquired elsewhere.



You may begin with just a few default weapon choices: AR-23 Liberator (Major), P-2 Peacemaker (Secondary), and G-12 Excessive Explosive (Grenade). Aside from these defaults, you may purchase new weapons virtually solely by way of the Acquisition Middle’s Warbonds tab utilizing your Medals (although there are a number of Stratagems that summon Assist Weaponry as effectively). This information will element every weapon within the recreation and how one can add all of them to your arsenal.


How To Purchase All Major Weaponry

helldivers 2 mobilize warbond title page

Weapon Identify

Weapon Kind

Weapon Stats

Weapon Traits

How To Unlock

AR-23 Liberator

Assault Rifle

  • Harm: 55
  • Capability: 45
  • Recoil: 15
  • Hearth Fee: 640

MP-98 Knight

Submachine Gun

  • Harm: 50
  • Capability: 50
  • Recoil: 20
  • Hearth Fee: 1380
  • Gentle Armor Penetrating
  • One Handed

SG-8 Punisher

Shotgun

  • Harm: 360
  • Capability: 16
  • Recoil: 110
  • Hearth Fee: 80
  • Gentle Armor Penetrating
  • Rounds Reload
  • Helldivers Mobilize! Warbond
  • Value: 4 Medals

R-63 Diligence

Marksman Rifle

  • Harm: 112
  • Capability: 20
  • Recoil: 35
  • Hearth Fee: 350
  • Helldivers Mobilize! Warbond
  • Value: 8 Medals

SMG-37 Defender

Submachine Gun

  • Harm: 70
  • Capability: 45
  • Recoil: 10
  • Hearth Fee: 520
  • Gentle Armor Penetrating
  • One Handed
  • Helldivers Mobilize! Warbond
  • Value: 15 Medals

SG-225 Breaker

Shotgun

  • Harm: 330
  • Capability: 16
  • Recoil: 30
  • Hearth Fee: 300
  • Helldivers Mobilize! Warbond
  • Value: 20 Medals

LAS-5 Scythe

Vitality-Based mostly

  • Harm/Sec: 300
  • Hearth Restrict: 8
  • Recoil: 1
  • Stun Time: 0.0s
  • Gentle Armor Penetrating
  • Beam
  • Warmth
  • Helldivers Mobilize! Warbond
  • Value: 30 Medals

AR-23P Liberator Penetrator

Assault Rifle

  • Harm: 45
  • Capability: 30
  • Recoil: 19
  • Hearth Fee: 640
  • Helldivers Mobilize! Warbond
  • Value: 40 Medals

R-63CS Diligence Counter Sniper

Marksman Rifle

  • Harm: 128
  • Capability: 15
  • Recoil: 53
  • Hearth Fee: 350
  • Helldivers Mobilize! Warbond
  • Value: 40 Medals

SG-8S Slugger

Shotgun

  • Harm: 280
  • Capability: 16
  • Recoil: 110
  • Hearth Fee: 80
  • Rounds Reload
  • Gentle Armor Penetrating
  • Helldivers Mobilize! Warbond
  • Value: 60 Medals

SG-225SP Breaker Spray & Pray

Shotgun

  • Harm: 144
  • Capability: 32
  • Recoil: 45
  • Hearth Fee: 300
  • Helldivers Mobilize! Warbond
  • Value: 60 Medals

PLAS-1 Scorcher

Vitality-Based mostly

  • Harm: 100
  • Capability: 15
  • Recoil: 20
  • Hearth Fee: 250
  • Gentle Armor Penetrating
  • Explosive
  • Helldivers Mobilize! Warbond
  • Value: 75 Medals

AR-23E Liberator Explosive

Assault Rifle

  • Harm: 55
  • Capability: 30
  • Recoil: 28
  • Hearth Fee: 320
  • Gentle Armor Penetrating
  • Explosive
  • Steeled Veterans Warbond
  • Value: 20 Medals

SG-225IE Breaker Incendiary

Shotgun

  • Harm: 180
  • Capability: 25
  • Recoil: 28
  • Hearth Fee: 300
  • Gentle Armor Penetrating
  • Incendiary
  • Steeled Veterans Warbond
  • Value: 60 Medals

JAR-5 Dominator

Explosive

  • Harm: 200
  • Capability: 15
  • Recoil: 75
  • Hearth Fee: 250
  • Steeled Veterans Warbond
  • Value: 80 Medals


How To Purchase All Secondary Weaponry

a screenshot of the P-19 Redeemer in the Armory

Weapon Identify

Weapon Kind

Weapon Stats

Weapon Traits

How To Unlock

P-2 Peacemaker

Pistol

  • Harm: 60
  • Capability: 15
  • Recoil: 23
  • Hearth Fee: 900
  • Gentle Armor Penetrating
  • One Handed

P-19 Redeemer

Pistol

  • Harm: 60
  • Capability: 31
  • Recoil: 11
  • Hearth Fee: 1100
  • Gentle Armor Penetrating
  • One Handed
  • Helldivers Mobilize! Warbond
  • Value: 5 Medals

P-4 Senator

Pistol

  • Harm: 150
  • Capability: 6
  • Recoil: 43
  • Hearth Fee: 200
  • Gentle Armor Penetrating
  • One Handed
  • Rounds Reload
  • Steeled Veterans Warbond
  • Value: 15 Medals

How To Purchase All Grenade Weaponry

A Helldiver Closing a Terminid Nest with a Grenade


Weapon Identify

Weapon Kind

Weapon Stats

Weapon Traits

How To Unlock

G-12 Excessive Explosive

Grenade

  • Harm:
  • Penetration:
  • Outer Radius:
  • Fuse Time:

G-6 Frag

Grenade

  • Harm: 250
  • Penetration: 3
  • Outer Radius: 8
  • Fuse Time: 2.4s
  • Helldivers Mobilize! Warbond
  • Value: 2 Medals

G-16 Impression

Grenade

  • Harm: 400
  • Penetration: 4
  • Outer Radius: 7
  • Fuse Time: 0.0s
  • Helldivers Mobilize! Warbond
  • Value: 20 Medals

G-3 Smoke

Grenade

  • Harm: 0
  • Penetration: 0
  • Outer Radius: 5
  • Fuse Time: 2.4s
  • Helldivers Mobilize! Warbond
  • Value: 25 Medals

G-10 Incendiary

Grenade

  • Harm: 150
  • Penetration: 3
  • Outer Radius: 7
  • Fuse Time: 2.9s
  • Steeled Veteran Warbond
  • Value: 25 Medals

How To Unlock All Assist Weapon Stratagems

A railgun, Supply Pack, Autocannon, and Expendable Anti-Tank gun in a collage

Weapon Identify

Stratagem Kind

Stratagem Stats

Stratagem Traits

How To Unlock

Machine Gun

Patriotic Administration Middle

  • Name-in Time: 3 sec
  • Makes use of: Limitless
  • Cooldown Time: 480 sec
  • Degree Requirement: N/A
  • Value: Tutorial Unlock

Anti-Materials Rifle

Patriotic Administration Middle

  • Name-in Time: 3 sec
  • Makes use of: Limitless
  • Cooldown Time: 480 sec
  • Degree Requirement: 2
  • Value: 5000 R

Stalwart

Patriotic Administration Middle

  • Name-in Time: 3 sec
  • Makes use of: Limitless
  • Cooldown Time: 480 sec
  • Degree Requirement:
  • Value: 3500 R

Expendable Anti-Tank

Patriotic Administration Middle

  • Name-in Time: 2 sec
  • Makes use of: Limitless
  • Cooldown Time: 70 sec
  • Assist Weapon
  • Hellpod
  • Explosive
  • Degree Requirement: 3
  • Value: 3000 R

Recoilless Rifle

Patriotic Administration Middle

  • Name-in Time: 3 sec
  • Makes use of: Limitless
  • Cooldown Time: 480 sec
  • Assist Weapon
  • Hellpod
  • Explosive
  • Degree Requirement: 5
  • Value: 6000 R

Flamethrower

Patriotic Administration Middle

  • Name-in Time: 3 sec
  • Makes use of: Limitless
  • Cooldown Time: 480 sec
  • Assist Weapon
  • Hellpod
  • Incendiary
  • Degree Requirement: 10
  • Value: 6000 R

Autocannon

Patriotic Administration Middle

  • Name-in Time: 3 sec
  • Makes use of: Limitless
  • Cooldown Time: 480 sec
  • Degree Requirement: 10
  • Value: 7000 R

Railgun

Patriotic Administration Middle

  • Name-in Time: 3 sec
  • Makes use of: Limitless
  • Cooldown Time: 480 sec
  • Degree Requirement: 20
  • Value: 10000 R

Spear

Patriotic Administration Middle

  • Name-in Time: 3 sec
  • Makes use of: Limitless
  • Cooldown Time: 480 sec
  • Degree Requirement: 20
  • Value: 9000 R

Grenade Launcher

Engineering Bay

  • Name-In Time: 3 sec
  • Makes use of: Limitless
  • Cooldown Time: 480 sec
  • Assist Weapon
  • Hellpod
  • Explosive
  • Degree Requirement: 5
  • Value: 6000 R

Laser Cannon

Engineering Bay

  • Name-In Time: 3 sec
  • Makes use of: Limitless
  • Cooldown Time: 480 sec
  • Degree Requirement: 5
  • Value: 4000 R

Arc Thrower

Engineering Bay

  • Name-In Time: 3 sec
  • Makes use of: Limitless
  • Cooldown Time: 480 se
  • Degree Requirement: 15
  • Value: 7000 R


In the event you’re fascinated with some suggestions and tips for the way to sort out all of the enemies within the recreation, take a look at our guides on the way to beat the Terminid enemies in addition to the Automaton enemies you may come throughout on missions.


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