It’s a giant 12 months for Monster Hunter as a collection, as we’ve not solely began to see extra Monster Hunter Wilds information, however each Monster Hunter Tales and Monster Hunter Tales 2 are heading to extra platforms. To study extra in regards to the newest remaster and port, gamerjive acquired an opportunity to speak with Producer Yoshihiro Akira and Artwork Director Takahiro Kawano in regards to the video games getting a brand new likelihood at contemporary audiences.
Jenni Lada: Monster Hunter Tales is about eight years previous now. What types of challenges did that pose when getting ready it for the Change, PS4, and PC?
Yoshihiro Akira: As a result of Monster Hunter Tales was an older title, it took lots of effort to convey it to present platforms. Programmers needed to decipher the supply code to develop the sport. The largest downside we confronted was the consumer interface. The Nintendo 3DS model had two screens, together with a contact display, and even the cell model was designed for contact controls. We have now rebuilt the controls based mostly on the consumer interface of Monster Hunter Tales 2: Wings of Break in order that Monster Hunter Tales will be performed comfortably on Nintendo Change, PlayStation 4, and Steam.
As well as, with a purpose to permit gamers who’ve performed the sport prior to now to get pleasure from it once more, we created a completely voiced model of the sport to deepen immersion within the state of affairs, which was properly acquired, and a Museum mode containing design paintings to assist customers fall in love with the collection much more.
It was already confirmed that Title Replace 1.20 and 1.30 will probably be included within the Monster Hunter Tales Change, PS4, and PC variations. Will some other high quality of life options impressed by the sequel seem within the sport?
Akira: The consumer interface was rebuilt based mostly on the controls of Monster Hunter Tales 2: Wings of Break. As well as, we’ve included options to make it simpler to play based mostly on our expertise with Monster Hunter Tales 2: Wings of Break, similar to gathering supplies whereas using your monstie and the Fast Heal.
How deep into the archives did you go to organize its Museum Mode, and which piece of perception into its improvement are you most excited to have preserved for individuals to see?
Akira: Fortuitously, the archives had been properly organized and preserved on the time, so it made issues quite a bit simpler. For those who go to the Museum after enjoying the story, you should have a greater understanding of the character design concepts that sadly didn’t make it into the sport and the photographs that had been created to design the maps, permitting customers to benefit from the Museum mode much more.
Specifically, the map pictures will provide you with a greater understanding of the various great designs that had been used to create the world of Monster Hunter Tales. Please additionally check out the feedback made by the workers at the moment!
How will the amiibo-exclusive monsters be dealt with for the Monster Hunter Tales remaster, given the amiibo for the 3DS sport by no means appeared exterior Japan?
Akira: The amiibo features will probably be carried over as is. The Monster Hunter Tales 2: Wings of Break amiibo can be used to accumulate content material. What you will get although….you’ll have to wait and see!
Likewise, how will the Monster Hunter Tales 2 amiibo bonuses be dealt with on the PS4?
Akira: It isn’t doable to acquire this with the PlayStation 4 model.
Which monster design for Monster Hunter Tales and its sequel are you most pleased with? Likewise, which Monstie do you want you possibly can have included within the collection?
Takahiro Kawano: The Monster Hunter Tales collection options monsters from the Monster Hunter franchise, and whereas we not often design new monsters, we did create authentic monsters for the ultimate bosses of each video games. I can’t go into element about this resulting from spoilers, however please test them out for your self! A monster I’d prefer to introduce to the collection can be a really giant monster like Lao-Shan Lung. It could be tough to include it into an RPG model sport, however I’m positive it could be enjoyable if we may make it occur.
What would you prefer to doubtlessly do in, say, a Monster Hunter Tales 3 if given the possibility to make it?
Akira: I feel the core being a Monster Hunter title that’s simple to play for many who will not be good at motion video games and those that like turn-based RPGs will stay the identical. It could be good to have the ability to evolve the collection in such a manner that we are able to preserve the sturdy components and alter issues that must be modified.
The Monster Hunter Tales remaster will come to the Nintendo Change, PlayStation 4, and PC on June 14, 2024. It is usually accessible on the 3DS and cell units. Monster Hunter Tales 2: Wings of Break releases on the PS4 on June 14, 2024, and it’s accessible now on the Change and PC.