HomeVideo GamesNintendo Switch 2’s Rumored “Magnetic Joy-Cons” Won't Save My Mario Kart Streak

Nintendo Switch 2’s Rumored “Magnetic Joy-Cons” Won’t Save My Mario Kart Streak

Not like different Nintendo IPs Tremendous Smash Bros. and The Legend of Zelda, I honed the talents wanted for Mario Kart fairly rapidly. After a quick introduction to the racer on Mario Kart DS, I took my shot at Mario Kart 8, initially overwhelmed by the colourful and close to psychedelic tracks on provide. Now, there’s confidence in saying I’m an honest contender within the newest entry, however one thing that does maintain me again from turning god-tier is the dexterity of the one Nintendo Swap Pleasure-Con.


With out fail, Shy Man is my one and solely character to race with. The lovable, masked entity – and all his coloured hoodies – is a wonderful companion and doesn’t blast any annoying sound bites like different characters – Toad and Daisy, I’m you. Whereas my brief buddy is laser-focused on the observe forward, sweating to maintain Bowser and the infuriating villagers off our tail, I’m doing my half with the steering, and nearly every thing else. Nevertheless, first place has been compromised just a few instances because of hand cramps, and I can solely hope the Nintendo Swap 2 Pleasure-Cons are extra ergonomic.

Pleasure-Con Hand Cramps Are The Bane Of My Racing Life

Mario Performing an Ultra Mini-Turbo in Mario Kart 8 Deluxe


Rumors regarding Nintendo’s new and improved handheld have been circulating for years, however we’re lastly narrowing in on a launch window with {hardware} options and demos now being examined at unique occasions. One in every of these whispers suggests the Swap 2 could have “magnetic Pleasure-Cons”, which means as an alternative of attaching every controller to the equipped grip, the Pleasure-Cons will presumably snap collectively to make one controller. Whereas this can be a useful, progressive function, it doesn’t deal with my drawback with the solo Pleasure-Cons, until your entire Swap 2 console is greater in measurement.

When you play Mario Kart 8 with anybody aside from your self, you’ll know every participant has to have one Pleasure-Con every, and its measurement leaves one thing to be desired. Constantly holding the A button to speed up whereas typically urgent the precise bumper down to carry a banana or different helpful gadgets behind your car is a surefire recipe for hand cramps. Even after one race, I can really feel the annoying niggle within the palm of my hand, and should you’re caught in no man’s land with the majority of indignant racers, with the ability to shake off the cramp isn’t an possibility. Frequenters of the sport will know taking your thumb off the accelerator, even if you’re in first place, isn’t an possibility. Due to this fact, I normally bear the discomfort and keep it up.


It typically makes taking part in in opposition to associates or household a nuisance and has knocked me off rhythm whereas drifting a number of instances earlier than, or it’s prompted me to deploy a shell earlier than I supposed. I’ve even tried completely different methods for holding the Pleasure-Con by gripping it lighter and even investing in a separate Swap Professional controller only for my profit. The purpose being, nevertheless, Nintendo’s built-in controller needs to be comfy sufficient to make even one match mild work, and never immediate the necessity for a therapeutic massage after one spin round Thwomp Ruins.


Pleasure-Con Drift Is An Straightforward Repair In contrast To Ergonomic Points

Feature image with a Nintendo Switch Joy-Con Holding Diagram on a blurred background of the Shy Guy selection screen in Mario Kart 8.

Understandably, I understand this can be a petty drawback that solely impacts a minority or the big-hand group (though I haven’t got, what I might think about, massive palms), however I’d like to see the Swap 2 enhance the button structure. I am no machine designer, however having the precise bumper behind the controller as an alternative of on high or spacing out the core buttons might take away the necessity to lock my hand in a strained place.

For my part, one thing feels off relating to the Swap’s consolation, explaining why there are such a lot of grips and luxury equipment on the market from Hori and Satisfye, for instance, and the truth that these racers will be anxious means worrying about discomfort whereas taking part in shouldn’t be a difficulty. Even the Pleasure-Con strap accent looks like a band-aid over a extra obvious ergonomic difficulty, and there seems to be a number of long-term Nintendo gamers who struggled with the writer’s handheld ergonomics even again in the course of the DS days.


Regardless of the annoyance of the tiny Pleasure-Con controller threatening to sabotage my Mario Kart win streak, I nonetheless get pleasure from taking part in the racer often as a solo participant. Nevertheless, it has put me off taking part in the sport in teams or 1v1 challenges due to the Pleasure-Cons’ design. Fortunately, I made a decision to ship my Pleasure-Cons away to get the drift fastened, as managing hand cramps and drift was nearly insufferable. With drift being a straightforward repair, I’m hoping Nintendo improves on the controllers’ design within the machine’s successor as a result of it will kill me to see Shy Man, my associate in crime, cling his head in disgrace on the end line because of my involuntary hand spasms.


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