HomeXboxOops, I almost beat Dragon’s Dogma 2 by accident

Oops, I almost beat Dragon’s Dogma 2 by accident

I used to be about 40 hours into my first playthrough of Dragon’s Dogma 2 when a sinking feeling began to settle in. “Wait, am I about to beat the sport? Is that this the ultimate boss struggle?” I believed. Seems I used to be, and about 10 minutes into that ultimate confrontation, I pulled the in-game equal of the ejection seat lever and give up.

There was nonetheless a lot to do, a lot of the map I’d not but uncovered. I’d heard tales a few Sphinx and an elven enclave, and I hadn’t found these but. Hell, I had 5 lively quests that had been simmering (e.g., “The Phantom Oxcart”), and I wasn’t prepared to move into Dragon’s Dogma 2’s post-game or new sport plus. I’m not a completionist, nor did I try to save lots of scum my well beyond powerful selections or failed quests, however I knew I wasn’t mentally ready to see any type of ending.

Luckily, Dragon’s Dogma 2’s bizarre save system helped me out. Earlier than venturing into what later turned out to be some extent of no return — or the closest factor this sport has to it — I took the recommendation of an NPC who instructed I relaxation at an inn earlier than venturing additional. I saved, giving me an vital back-up to reload from.

The sport had beforehand hinted that the endgame was imminent, however I’ve been tricked by Dragon’s Dogma 2 earlier than. Earlier in my journey, the NPC quest-giver Captain Brant had sufficiently warned me about progressing the search “The Stolen Throne,” warning that I’d higher have checked all duties off my checklist earlier than attending a masquerade ball that might have game-changing revelations. I took that warning critically, solely to stroll away from that questline’s completion pondering, “Oh, that’s it?” I anticipated one thing comparable of the “A New Godsway” quest, and thought it might be a stepping stone.

However right here I used to be, head to head with the enormous dragon who’d stolen my coronary heart earlier within the sport. A brand new quest named “Legacy” had began, and I spotted that my pawns and I had been about to wrap issues up. Unfinished quests disappeared, and what adopted was a battle loaded with the implications of my main story-altering selections. Nevertheless, it felt prefer it arrived with out the construct up one expects from a ultimate boss struggle.

For gamers trying to keep away from triggering the endgame sequence of occasions (or gamers trying to speedrun the ending), finishing the “A New Godsway” quest by giving the correct variety of Wyrmslife Crystals to Ambrosius on the Forbidden Magick Lab will begin the ball rolling. You’ll then have the choice to battle the Gigantus — however be warned, you could possibly simply miss out on it when you dawdle. Leaving Bakbatthal and heading south is the place issues come to their considerably stunning finish.

Dragon’s Dogma 2’s method to those sorts of missable quests and moments of no return are all a part of what makes the sport particular — and infrequently irritating. However the ultimate battle towards an enormous dragon (what else wouldn’t it be?) is under no circumstances the sport’s precise finish. Relying on the participant’s selections, there’s a ton of content material to discover even after you’ve bested the ultimate boss. Simply be sure you’re ready to take care of the results.

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