HomeReviewsPathfinder WOTR Dance of Masks Echo of Fury arena walkthrough guide

Pathfinder WOTR Dance of Masks Echo of Fury arena walkthrough guide

The Echo of Fury enviornment is an thrilling check of energy for you and your allies. This Pathfinder WOTR A Dance of Masks information will grant you a walkthrough for the Echo of Fury enviornment so you may win towards every struggle forward.

Echo of Fury enviornment Stage 1 in Pathfinder WOTR Dance of Masks

The Echo of Fury enviornment within the Dance of Masks quest includes three phases, every together with 5 fights, and the tip of every stage rewards you with a prize. The ultimate struggle of every stage will power you to struggle towards a strong opponent earlier than you win your reward, and from struggle one to struggle 5 it will get consecutively more durable. Let’s start with Stage 1, which begins with two straightforward fights earlier than you’re even launched to the idea of the sector. These two fights are included within the 5 general fights you must full for Stage 1.

Stage 1 Struggle 1 – The adventurers

Pathfinder Wotr Dance Of Masks Echo Of Fury Arena Walkthrough Guide Stage 1 Fight 1
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Though this isn’t their official identify, I’m assuming that the primary group you’re given is a bunch of adventurers not too dissimilar to your get together. That is the simplest struggle of all of the fights forward, so there’s not a lot technique to it. Earlier than the group strikes away, attempt hitting them with an AoE assault to get them multi function hit.

In addition they have the identical quantity of get together members as you do, so that you’re not outnumbered in any means. I took them out with an AoE spell, alongside a number of arrows and swipes of a sword.

Stage 1 Struggle 2 – Zovra and Arvoz

Stage 1 Fight 2
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Your subsequent struggle, which you might be compelled to take part in with out relaxation, is towards two dragons named Zovra and Arvoz. These dragons differ barely of their immunities however may be roughly taken down in the identical trend. Zovra is resistant to Chilly, Hearth, and Unholy Power, whereas Arvoz is resistant to Acid, Adverse, and Sonic Power.

Maintain these immunities in thoughts when preventing them. You’ll be able to verify their character sheets by clicking their icons on the initiative bar on the prime of the display in turn-based mode. These giant creatures have excessive ACs and are extremely sturdy, so it’s not going to be tremendous straightforward. I’d say to be careful for his or her cone assaults and to have your get together unfold out from each other, however the breath assaults are so giant that you could be discover this troublesome.

It’s possible you’ll discover it simpler to concentrate on damaging one dragon and taking it down earlier than tackling the opposite, narrowing down the enemies on the battlefield. I might advise you to buff your get together with resistances or boosts, reminiscent of Stoneskin, Communal to guard your get together from bodily assaults once they get too near the dragons. Pace boosts of types are good right here too because you wish to unfold out from one another as quick as potential.

Stage 1 Struggle 3 – Nosferatu

Stage 1 Fight 3
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After the primary two fights, Drimo will clarify how the event works, and you’ve got the prospect to depart and relaxation up. Do that earlier than you proceed, because the three subsequent fights of Stage 1 get progressively more durable. The third struggle has you up towards Nosferatu Patrician, and this struggle has some methods that will catch you off guard.

This struggle was one of the annoying because you not solely face off towards an undead enemy however his pack of wolves and flying bats too. I extremely advise you to unfold out since this group of enemies can simply encompass one in every of your allies, knocking them down and ganging up on them in the event that they try and get again up once more. AoE spells are the transfer right here, as you wish to get rid of all of the wolves earlier than dealing with Nosferatu.

Nosferatu can summon extra flying bats, so put them decrease on the precedence record. Stoneskin, Communal, or some other buffs are finest right here as a result of the enemy outnumbers you and may dish out loads of dangerous hits. I additionally discovered that having Arueshalae in my get together was one of the best transfer, as she had some extremely damaging ranged assaults that would wipe out the group of wolves shortly.

Pathfinder Wotr Dance Of Masks Echo Of Fury Arena Walkthrough Guide Silver Weapons
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The issue with this struggle occurs on the finish while you kill Nosferatu, or so that you assume. Since he’s undead, bringing him to zero well being received’t lower it. I used to be caught on the finish questioning why the struggle wasn’t ending till I noticed you needed to take the silver weapon off of one of many corpses within the enviornment.

When you do this, your character will choose up a silver dagger. Equip that dagger and stab Nosferatu with it, and the struggle will finish. As soon as Nosferatu is down, his bats may also stop.

Stage 1 Struggle 4 – The Magic Pranksters

Stage 1 Fight 4
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This subsequent struggle consisted of two Hogs of Desolation, two Continuously Irked Magic Customers, and a Knight Commandant Prankster. This struggle at first was fairly easy to deal with till the very finish with an annoying vortex spell. It’s vital to know that the Prankster and the Magic Customers will attempt to keep away from being hit through the use of spells like Concealment and Mirror Picture. Concealment grants you a 50% likelihood of lacking the goal, whereas Mirror Picture makes you hit the enemy’s copies earlier than themselves.

You’ll be able to counter Concealment with the spell True Seeing, or when you’ve got the Blind Struggle feat this could provide the likelihood to reroll towards Concealment. In any other case, for spells like Mirror Picture, I used Arueshalae’s a number of bow assaults to do away with the copies in simply two turns. Use any character you’ve that may deal a number of assaults in a single flip to do away with Mirror Picture.

Pathfinder Wotr Dance Of Masks Echo Of Fury Arena Walkthrough Guide S1 F4
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The Hogs of Desolation aren’t that particular, and so they had been a lot simpler to kill than the three different enemies. The really powerful a part of this struggle got here on the finish when one of many Magic Customers solid some annoying spells. They compelled all my get together members to run away with an impact, and since there was ice on the bottom it made it a lot more durable for them to get again to the struggle. In addition they positioned an Abyssal Storm spell within the room, and my characters stored stepping into contact with it. Sadly, Arueshalae was caught proper inside it, making her unusable for a lot of turns.

To fight each these obstacles, buff your get together members with skills that may assist them go saving throws and improve their motion velocity. Since this space was horrible terrain to stroll by means of and made it unimaginable for my melee fighters to get close to the enemy, it could’ve helped if that they had Expeditious Retreat or Haste.

Stage 1 Struggle 5 – Aslynn

Stage 1 Fight 5
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The ultimate struggle for Stage 1 of the Echo of Fury enviornment is towards Aslynn. At first, you’ll simply see Aslynn as a ghostly cat who runs throughout the sector. She received’t assault you first, however when you assault she’ll rework into the Chaotic Evil Monstrous Humanoid that she is, alongside summoning a number of Youngster of Aslynns. Surprisingly, though this was the ultimate struggle I didn’t discover it as laborious because the earlier two.

The Youngster of Aslynns are the simplest to take out, as they every solely have 90 HP and an AC of 33. Aslynn is extremely proof against Sonic, Electrical energy, Hearth, Chilly, and Acid Power, so I’d keep away from utilizing these harm sorts towards her.

I had one of the best luck towards Aslynn with spells like Scorching Ray (Ember succeeded a number of occasions in a single flip), and Arueshalae once more along with her volley of arrows. Usually, she might hearth 5 or 6 arrows in a single flip, making it straightforward to chip away at Aslynn’s well being.

In the event you’re struggling to hit Aslynn along with her excessive AC, use spells that may buff your allies reminiscent of Little bit of Luck (can roll a d20 twice) or Heroism (+2 morale bonus on assaults, saves, and ability checks). In any other case, you shouldn’t have as powerful of a time towards Aslynn as you in all probability did towards the previous few enemies.

Stage 1 reward

After finishing all of Stage 1, you’ll be rewarded with an achievement “Craving the Glory” for defeating Aslynn, and Drimo will grant you your first prize, which is a Cloak of Reflections:

  • Cloak of Reflections: This cloak of resistance +7 grants its wearer resistance 35 to fireplace, chilly, and electrical energy and heals them quite a lot of hit factors equal to the quantity of injury prevented.

Echo of Fury enviornment Stage 2 in Pathfinder WOTR Dance of Masks

Stage 2 presents you with 5 tougher fights with uniquely expert opponents. Right here’s how you can deal with all 5 fights in Stage 2 of the Echo of Fury enviornment.

Stage 2 Struggle 1 – Llamolaek the Ascended

Pathfinder Wotr Dance Of Masks Echo Of Fury Arena Walkthrough Guide Llamolaek
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Your most important opponent on this first struggle is Llamolaek the Ascended, who’s a Impartial Evil Outsider aided by a number of Blade of Contamination Constructs. Whereas the Constructs are barely Immune to most Power sorts, Llamolaek is just resistant to Demise and Acid. So how are you going to make him die?

Nicely, I observed whereas trying again at my recorded fight that Llamolaek did certainly perish as soon as I acquired it right down to zero well being. The entire struggle, this creature had a vibrant shine to it, however close to the very finish, the shine went away, which is what I’m assuming was the important thing to killing it. I’m nonetheless undecided, however regardless of this immunity, I used to be in a position to kill it.

Llamolaek has Concealment on, so identical to a number of the earlier fights it’s best to solid True Seeing, Communal to make sure that you land your hits. With this activated, it’s best to be capable to keep away from lacking the creature for more often than not.

Eliminating the few Constructs isn’t too troublesome both, so take them out first then focus the whole lot on Llamolaek. My Camellia had an excellent skill referred to as Bane that could possibly be used in direction of particular enemies relying on their kind and alignment, so I used Evil Outsider Bane to grant her a +2 bonus and an additional 2d6 harm in direction of Llamolaek.

Stage 2 Struggle 2 – The Useless Gods

The Dead Gods
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The second struggle of Stage 2 has one Flesh of the Useless God (Chaotic Evil Undead) and three Blood of the Useless God (Impartial Evil Outsider) enemies. Flesh of the Useless God was resistant to virtually all mind-affecting results, whereas the Bloods of the Useless God had been resistant to Acid, Electrical energy, and Chilly harm most significantly. Greatest you keep away from these three Power sorts throughout this struggle.

I didn’t have a troublesome time taking these down, Flesh of the Useless God had an enormous chunk of well being to knock down. Camille can use her Bane skill once more to enchant her weapon and make it extra lethal towards the Undead and Outsider enemies.

Take down the weaker Bloods of the Useless God after which concentrate on killing the Undead creature. The Bloods have a fairly low AC so that you shouldn’t have any issues with them. This struggle is fairly easy in comparison with the following one.

Stage 2 Struggle 3 – The Elementals

Pathfinder Wotr Dance Of Masks Echo Of Fury Arena Walkthrough Guide Elementals
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This one could seem straightforward at first, however then you definately’ll understand the trick concerned. You’ll be launched to 4 enemies, every a special Elemental Pillar Guardian. Then you definately’ll see the Elemental Pillars behind them. You’ll be able to inform they’re guarding them for a purpose, which is why I’ll advise you to purpose instantly for the Pillars first.

Regardless of this tip, I wasn’t positive if it was true or not, however I assumed I observed that hitting the Pillars was harder when their Elemental Guardians had been up and alive. So in the event you discover that your characters aren’t getting hits onto the Pillars, attempt eliminating any Guardian in the way in which.

Elemental Pillar
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That is vital as a result of every flip that passes, a Pillar will summon a brand new Guardian. The Elemental Guardians can pile up shortly, however eliminating the Pillar ensures that no extra will spawn. Fairly clearly, every Pillar and related Guardian is resistant to their particular aspect. For instance, the Igneous Pillar and Hearth Elemental Pillar Guardian are resistant to Hearth.

The ACs of those Guardians aren’t the issue, I discovered that my characters would usually miss hitting the Pillars. To counter this, attempt to use buff spells that may help in hitting your targets above their AC. You might also desire a character to make use of a spell that hits it doesn’t matter what, reminiscent of Magic Missle. Take down all of the Pillars and Guardians, and also you’ll be finished with this struggle.

Stage 2 Struggle 4 – Runelord of Wrath

Soul Crushing Devastator
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I had a horrible time with this struggle particularly as a result of one of many enemies solid Icy Jail, Mass which rendered the vast majority of my staff motionless and unable to succeed their saving throws.

First off, the principle gigantic enemy you’ll discover is the Soul-Crushing Devastator (Chaotic Evil Assemble). It’s resistant to quite a few Power sorts reminiscent of Chilly, Acid, Electrical energy, and Hearth, in addition to Adverse and Optimistic. Concentrate on bodily harm to take this one down. It has an enormous AC of 49 however not a ton of HP. I acquired it to half well being with Rain of Halberds.

Then there’s Vrock Eliminator who doesn’t have an enormous AC or HP. I wouldn’t focus an excessive amount of on this man since the actual mastermind right here is Runelord of Wrath who’s hiding in plain sight. Use True Seeing, Communal to have your get together members in a position to see the Runelord since he has Mirror Picture and Concealment, you received’t be capable to hit him very effectively with out this spell.

Pathfinder Wotr Dance Of Masks Echo Of Fury Arena Walkthrough Guide Runelord
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Runelord will ultimately solid Icy Jail, Mass on the get together, rendering the vast majority of them fully motionless in the event that they fail the Reflex saving throw. You probably have any buffs to solid earlier than this spell that may assist with Reflex saving throws, use them. Solely two of my get together members succeeded, and each time one of many motionless characters made a Fortitude saving throw they appeared to fail constantly.

You’ll should make do with who you’ve left and attempt to do away with Runelord first. As soon as that occurs, a few of your get together members could possibly succeed the Fortitude saving throw to get out of the Icy Jail. Since all enemies are virtually Evil, it’s advisable to solid Safety from Evil, Communal to get a +2 deflection bonus to AC and a +2 bonus on saving throws.

Stage 2 Struggle 5 – The Opposites

The Opposites
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The ultimate struggle of Stage 2 will earn you the achievement “Looking for the Glory” for defeating The Opposites, which is smart because you’re towards a Defender of Gentle who’s a Impartial Good Outsider and a Prophet of Apollyon who’s a Impartial Evil Outsider.

Once more, with any enemy, it’s best to be certain to make use of Camille’s Bane skill to realize a bonus towards Outsiders. However be certain to alter what alignment of Outsider she’s going through for Bane relying on the creature she’s attacking.

All 4 of the enemies on the battlefield had fairly a little bit of well being and a hefty quantity of AC, so this wasn’t a straightforward struggle. That is the struggle the place you be certain to relaxation up and solid all of the buffs you may earlier than participating within the struggle.

Some good spells to make use of right here can be Righteous Would possibly (will increase your dimension and boosts STR and CON), Frightful Side (dimension improve and bonuses to STR, CON, and AC amongst different buffs), Heroism (+2 bonus to assaults/saves/checks), and Prayer (+1 luck bonus to assaults, harm rolls, saves, and checks).

The hardest enemy to take down ended up being the Scholar of Types (Chaotic Impartial Outsider) who was fairly powerful to hit and cherished utilizing the spell Chaos Hammer which hit a ton of my get together members in a big cone. You want to make a profitable Will save to cease being constantly damage by this spell, so be certain to set off these buffs with spells and skills!

Stage 2 reward

As a reward for profitable all 5 fights of Stage 2, you not solely earn that “Looking for the Glory” achievement, however you might be rewarded with a inexperienced necklace:

  • Heartstone of the Evening Hag Queen: This stone grants its wearer a +7 pure armor enhancement bonus to AC and spell resistance 38 and will increase the DC of all spells the wearer casts by 3.

Since we’re making our means by means of the sector ourselves, we haven’t accomplished the third and ultimate stage but. As soon as we do, we’ll replace this walkthrough information on how you can beat the Echo of Fury enviornment fights forward within the Pathfinder WOTR Dance of Masks DLC. There are many different options with A Dance of Masks, reminiscent of 11 new Archetypes.


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