HomeVideo GamesRectifying Cyberpunk 2077's Disastrous Launch Was CD Projekt Red's Biggest Achievement, Says...

Rectifying Cyberpunk 2077’s Disastrous Launch Was CD Projekt Red’s Biggest Achievement, Says Dev

In a brand new interview with DualShockers, Cyberpunk 2077’s lead quest designer, and now affiliate director for its upcoming sequel, mentioned he believes that the sport’s redemption arc makes Cyberpunk 2077 CD Projekt Purple’s greatest achievement.

When it first launched in 2020, Cyberpunk 2077 acquired combined critiques from critics. Whereas the story, visuals, and gameplay had been all praised, it was the ludicrous variety of bugs and glitches that ruined the sport’s launch. These bugs had been current on all platforms, nevertheless it was the final technology of consoles the place efficiency points had been most prevalent.

In truth, these points had been so prevalent that the sport was utterly faraway from the PlayStation Retailer and refunds issued. However, after 4 years of arduous work and dedication, Cyberpunk 2077 now sits at “overwhelmingly constructive” on Steam. Right here at DualShockers, we even take into account it to be the most effective RPGs of all time.

Cyberpunk 2077 Is CD Projekt Purple’s “Greatest Achievement”


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Throughout our interview with Cyberpunk 2077’s lead quest designer, Pawel Sasko, we requested the developer if he believed the sport’s redemption arc made it CD Projekt Purple’s greatest achievement. Whereas Cyberpunk 2077 is now thought-about to be an all-time nice, it is not the primary time the studio has discovered monumental success.

The Witcher 3: Wild Hunt, one other gigantic RPG developed and printed by CD Projekt Purple, is usually thought-about to be one of many biggest RPGs of all time. The title even received the coveted ‘Recreation of The Yr’ award at 2015’s The Recreation Awards. However when in comparison with 4 years of arduous work and dedication post-launch, does Cyberpunk 2077’s redemption outweigh that of The Witcher 3’s success? Pawel Sasko thinks so.

“I might say it was positively the hardest-earned achievement we now have,” Sasko mentioned. “Me personally, I’m a Cyberpunk particular person. I benefit from the IP a bit greater than The Witcher, although I really like each of them. However I believe from my private perspective, I do really feel it’s a much bigger achievement. Additionally simply due to how extremely troublesome it was.”

Sasko would go on to notice that if Cyberpunk 2077 was how it’s now at launch, he may “perhaps really feel like The Witcher was a much bigger achievement.” However, because of the uphill battle that it took to rectify the sport’s points, “it does really feel like a much bigger achievement.”

Be certain to take a look at our full interview with Sasko for extra of his ideas on Cyberpunk 2077.

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