HomeNintendoReview: Musashi vs. Cthulhu (Nintendo Switch)

Review: Musashi vs. Cthulhu (Nintendo Switch)

Nicely, right here we go. The battle of the centuries. A nightmarish Dewey Decimal mixup between Edo-era Japanese historical past, early twentieth century pulp sci-fi, and the Who Would Win books. It’s Musashi vs. Cthulhu, and the winner can now be decided on the Nintendo Swap.

Form of. As a result of the winner goes to be Cthulhu, or not less than his minions. They’re by no means ending, in spite of everything, and Miyamoto Musashi is only one man. Musashi vs. Cthulhu isn’t about successful, it’s about chasing your excessive rating…which sounds prefer it might be a lesson immediately out of Musashi’s The E-book of 5 Rings. I haven’t learn that, however I’ve learn David Kirk’s Youngster of Vengeance, and he made no point out of battle towards Lovecraftian monstrosities.

That’s what Musashi vs. Cthulhu is, in spite of everything. This motion recreation pits you, as Musashi, towards an onslaught of creepy wanting monsters you may’t overcome; you simply have to remain alive so long as doable. That’s half and parcel for arcade motion video games, so it’s honest, however whether or not the gameplay can maintain your consideration for that lengthy will rely upon your mastery of the niten’ichi kenjutsu method.

A short tutorial explains the controls, that are minimal. Musashi stands within the heart of the display screen, and he’s attacked from each side. You progress…truly, you don’t transfer. You leap…no, Musashi has no want for leaping. You kick…please, have some dignity. The one factor you do within the recreation is swing your swords. Up, left, and down on the D-pad are your excessive, mid, and low assaults to the left. X, A, and B are the identical to the proper. You merely thurst your sword within the supposed route.

Small enemies, corresponding to big maggots, want low swings to attach, clearly. Mutated flying bugs require excessive swings. However what concerning the monsters that stand tall like Musashi? They’ve clearly outlined weak factors that have to be focused. In different phrases, this recreation is totally about aiming and timing. Attacking to the left can depart you weak to assault from the proper, so that you don’t wish to overextend or misjudge who will get to you first.

You additionally don’t wish to miss. That breaks your combo chain and, extra drastically, permits the enemies to assault you. That can drain your well being, however you do robotically shove all enemies away, permitting you time to refocus in your subsequent transfer. You too can taunt to lift your shields, however taunting additionally leaves you briefly weak, so it must be well-timed.

That’s totally it for the sport’s fundamentals, however Miyamoto Musashi didn’t grow to be Japan’s best swordsman by merely mastering the fundamentals. Every thrust of your swords shuffles you in that route, permitting you to tug away from assaults from the other aspect. Studying your enemy’s motion velocity turns into key so that you’re not attacking an enemy that can fall behind one other. Sure enemies additionally require a number of hits, so that you’ll must develop comfy with fast strikes with a view to take them down effectively.

Sure, it’s all fairly fundamental, however Musashi vs. Cthulhu is helped out by a pair essential gadgets. First, the gameplay is exceptionally snappy; assaults are responsive and fluid. Second, the graphics are successfully creepy (though some setting selection would’ve been good). Third, the audio does a stable job of accenting the motion.

All of this combines to create a considerably addictive, visceral expertise that manages to entertain longer than you could count on. Nonetheless, I can’t assist however really feel the Swap model is lacking one key function: movement management. Holding a Pleasure-Con in every hand and snapping your wrist to strike may’ve been actually cool, albeit tiring. It might have additionally made the sport too straightforward if executed effectively, however I really feel like movement management was a misplaced alternative.

Musashi vs. Cthulhu isn’t the deepest recreation you’re going to play this week, and it doesn’t present a goal for these not keen on chasing excessive scores or leaderboard rankings. However it’s enjoyable briefly bursts, and it’s immediately accessible. I believe it could make extra sense as a cellular recreation, however at solely $5.00, it’s priced to serve that time-killing goal when you will have your Swap on the go.

So, let’s have , clear battle, and will one of the best man (or cosmic entity) win.

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