HomeNintendoReview: SteamWorld Heist II Aims to Please

Review: SteamWorld Heist II Aims to Please

The SteamWorld collection of video games has been an exploration of disparate genres, with the workforce at all times cautious about returning to concepts. However it does occur! Like Dig 2 earlier than it, SteamWorld Heist II seeks to iterate upon the unique’s mechanics with years of hindsight and additional growth experience.

Heist II strikes from the primary sport’s area setting to an ocean one, with gamers navigating the world in a submarine. Functionally, these are very comparable! So it feels quite a bit like the unique. As an alternative of the menu-based strategy of its predecessor, this entry takes a Mario + Rabbids strategy, utilizing an journey overworld with gentle exploration and naval skirmishes.

This scheme is designed to interrupt up the tactical fight with world-building, and the workforce at Thunderful tried exhausting to make it enjoyable to discover the map even when the rewards aren’t at all times notably consequential. You’ll discover secret passages. You’ll encounter little narrative moments. The water results because the sub zips round are satisfying. There’s even a diving mechanic that doesn’t actually get explored till the late sport however serves to offer the world dimension.

However the major attraction of SteamWorld Heist II is unquestionably the fight missions. In a variety of methods, they’re harking back to the primary: areas composed of rooms and doorways which can be repeatedly re-used and configured, with a wide range of obstacles and enemies to purpose weapons by. We are able to forgive a variety of the iterative nature, although, given its function as a sequel and the way in which this method is distinct from all main tactical alternate options. It’s correct sufficient to name it “2D XCOM,” however the 2D a part of that does essentially set it aside in each presentation and techniques.

The fight is, greater than something, about motion economic system and discovering methods to take out extra enemies without delay and preserve your head above water towards enemy waves. Sidearms and grenades, together with class-specific talents, permit you to assault greater than as soon as in a flip. Weapons with a big blast radius can hit extra foes if positioned proper. Unlockable talents may cause assaults to not finish your flip or provide you with further motion to achieve targets quicker. This focus, once more, feels quite a bit like Mario + Rabbids! Which is unquestionably a superb factor. We discovered ourselves emptying our cabinet of extras every flip earlier than lastly utilizing the characters’ major weapons on no matter was left alive.

thunderful playtest character skill tree

There are a number of issue choices within the sport and you’ll change on the fly if wanted, however in the event you’re having hassle with a selected stage, you too can grind for job ranges and gear. This isn’t an enormous change to your energy or functionality, typically simply providing you with barely extra survivability or yet one more talent. However that may be the distinction between staying on prime of enemy waves and discovering your self underwater.

The world is damaged up into areas, which largely operate as the sport’s chapters and every characteristic a bar for resting, outlets and narrative moments. Every get together member can combat as soon as earlier than resting, which suggests you’ll ultimately have the ability to combat just a few instances earlier than returning, however that does construct up over the sport. Missions earn “renown,” a forex you money in while you relaxation for rewards. For those who’re ready to make use of the entire workforce and do quite a bit in the identical day, you’ll have the ability to redeem for the higher-value rewards. These aren’t needed, however they’re often fairly good to have. You additionally unlock a particular passive reward for finishing the whole lot in a area. Once more, not needed, however you’ll need them they usually’re not too powerful to do.

steamworld heist ii review

You recruit new get together members at these bars, every with the flexibility to study any class, however carrying private abilities that would lean them towards specific methods. You’ve some participant freedom to recruit in numerous orders, ultimately unlocking all ten, however with some selection of who you want first and who you possibly can look forward to till later when you might have area within the crew. They’ll have little quips throughout missions to make them really feel like part of the story, however they’re principally there to help protagonist Captain Leeway by his journey whereas he largely doesn’t take part in fights himself.

Heist II is, in a technical sense, a really clean expertise, which is smart for a sequel to a sport formulated to work inside 3DS specs that’s releasing on all energetic platforms no matter functionality. We did overview the sport on PC, for what that’s value, however it’s the form of sport that doesn’t really feel prefer it’s making an attempt something that will journey up low-spec units.

boss fight screenshot

SteamWorld Heist II takes the issues that labored within the unique Heist and, effectively, provides gamers extra of them. It’s well-considered in so some ways, ensuring you’ll have a superb time exploring its concepts for so long as it holds you. It ain’t thrilling or revolutionary, actually, however it positive is enjoyable.

SteamWorld Heist II launches August 8, 2024 for PlayStation 5, PlayStation 4, Xbox Sequence, Xbox One, Nintendo Change and PC.

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SteamWorld Heist II

Be a part of Captain Leeway and his ragtag crew as they uncover the enigmatic menace threatening the Nice Sea. Equip and improve your crew for turn-based gunfights filled with ricochet motion and have interaction in real-time naval fight. Get able to purpose, plot, and plunder on this uproarious Steambot journey! Reviewed on PC.

SteamWorld Heist II takes the issues that labored within the unique Heist and, effectively, provides gamers extra of them. It’s well-considered in so some ways, ensuring you’ll have a superb time exploring its concepts for so long as it holds you. It ain’t thrilling or revolutionary, actually, however it positive is enjoyable.

Meals for Thought

  • Watch out opening doorways. There’s often a countdown to stress you to maintain transferring, however enemies activate when you see them. Ensure you have the motion factors to cope with a room while you open it.
  • For those who’re searching for good secondary class abilities to unlock, we’d recommend the Boomer’s first potential to unlock a 3rd merchandise slot, in addition to… mainly the Engineer’s entire talent tree.
  • Our leisurely playthrough clocked in at just below 40 hours.

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