HomeXboxStar Wars: Battlefront Classic Collection Patch Fixes Cutscene Stutter, Graphical Issues and...

Star Wars: Battlefront Classic Collection Patch Fixes Cutscene Stutter, Graphical Issues and More

Aspyr has launched its third main patch for Star Wars: Battlefront Traditional Assortment, additional bettering server stability and resolving bugs. Particular points which were resolved embrace a loud sound often enjoying throughout matches, a distortion impact on a participant’s first-person zoom in split-screen and L3 and R3 not swapping even after choosing the choice to take action.

The patch additionally resolves bugs relating to the UI, textual content, crashes, graphical issues in each titles and stuttering in film cutscenes. As for game-specific fixes, the AT-ST loadout ought to now spawn on Tatooine: Mos Eilsey within the first sport, whereas the Kill/Loss of life Ratio in Battlefront 2 ought to seem in Profession Stats appropriately.

Try a number of the patch notes under and full particulars right here. Star Wars: Battlefront Traditional Assortment is obtainable for Xbox One, Xbox Sequence X/S, PS4, PS5, PC and Nintendo Change. Try our assessment right here. It obtained backlash for its multiplayer rollout, resulting in a “Principally Unfavourable” score on Steam, however subsequent patches have improved issues.

STAR WARS Battlefront Traditional Assortment Replace III Patch Notes

All Platforms

  • Made enhancements to server stability
  • Fastened a difficulty the place a loud sound would often play throughout matches
  • Fastened numerous points with the sport crashing unexpectedly
  • Fastened a number of bugs relating to UI and textual content
  • Fastened a difficulty in splitscreen the place first-person zoom had a distortion impact utilized to at least one participant
  • Fastened a number of graphical points throughout each video games
  • Fastened a difficulty the place gamers couldn’t spawn with award weapons and bonuses after reaching Legendary rank on the related medal
  • Fastened a difficulty the place Award weapons and bonuses could possibly be unlocked previous to reaching the required Veteran rank
  • Fastened a difficulty the place L3 and R3 wouldn’t be swapped after enabling the “Swap LS and RS” choice
  • Fastened a difficulty the place Customized Marketing campaign choices couldn’t be modified in break up display conquest mode
  • Fastened a difficulty the place the film cutscenes would generally stutter
  • [BF1] Fastened a difficulty the place the Look Sensitivity choice would proceed to use to the precise analog stick after enabling the “Swap LS & RS” choice
  • [BF1] Fastened a difficulty the place the AT-ST loadout would fail to spawn on the Tatooine: Mos Eisley map
  • [BF2] Fastened a difficulty the place the identical 501st video journal would play at the start and finish of missions
  • [BF2] Fastened a difficulty the place English voice strains would play after choosing a non-English language
  • [BF2] Kill/Loss of life Ratio now seems appropriately on the ‘Profession Stats’ display
  • [BF2] Fastened a difficulty the place the participant’s weapon/merchandise swap animation would typically play twice throughout multiplayer matches
  • [BF2] Fastened a difficulty the place models would turn into invisible after coming into autos, starfighters, and turrets
  • [BF2] Fastened a difficulty the place all the display is roofed often by an impact in hero assault
  • [BF2] Fastened a difficulty the place Equipment Fisto couldn’t carry out their mid-air assault as a result of multiplayer lag
  • [BF2] Fastened a difficulty through the Kashyyyk: First Line of Protection mission the place the third goal wouldn’t full when first coming into the CIS capital ship hangar
  • [BF2] Fastened a difficulty the place Hero/Villian characters would often seem like floating above the bottom
  • [BF2] Fastened a difficulty the place starfighters would pop-in whereas navigating capital ship hangars in multiplayer
  • [BF2] Fastened a graphical subject with the Fusion Cutter’s mannequin when enjoying because the Republic
  • [BF2] Fastened a difficulty with the UI for the AWARD Wrist Blaster solely exhibiting the ammo rely
  • [BF2] Fastened a difficulty the place Hero/Villain voice strains wouldn’t play throughout multiplayer video games
  • [BF2] Fastened a difficulty the place the bottom would flicker on the Mos Eisley map
  • [BF2] Hero Assault settings at the moment are accessible within the ‘Session Choices’ menu
  • [BF2] Fastened a difficulty with sensitivity being too sluggish on the precise analog stick
  • [BF2] Fastened a difficulty through the Utapau Sinkhole – Underground Ambush mission the place the Anti-Craft turret can be clipping by means of the bottom
  • [BF2] Fastened a difficulty the place debug textual content may seem throughout Galactic Conquest
  • [BF2] Fastened a difficulty the place command posts didn’t show purple/blue mild
  • [BF2] Fastened a difficulty the place Achievements/Trophy progress would turn into out of sync with in-game medal development
  • [BF2] Fastened a difficulty the place medals could possibly be earned a number of occasions in a single life
  • [BF2] Fastened a difficulty the place autos can be immediately destroyed when pushed on high of a selected hill in Geonosis: Mud Plains
  • [BF2] Fastened a difficulty the place analog sensitivity can be too low whereas piloting autos, starfights, and turrets
  • [BF2] Fastened a difficulty the place Chewbacca’s guided rocket wouldn’t hearth within the Bespin Map
  • [BF2] Fastened a graphical subject on Hoth the place the snow would seem multi-colored
  • [BF2] Fastened a difficulty the place hit VFX and animations have been often not seen by purchasers in Hero Assault mode

Steam

  • Fastened a difficulty the place the Launch Menu can be stretched on extremely vast screens
  • Fastened a difficulty the place Xbox button prompts would seem with a PlayStation controller related
  • Fastened a difficulty the place button prompts wouldn’t show on SteamDeck
  • Fastened a difficulty the place enabling Vsync would lower mouse sensitivity
  • Fastened a difficulty the place a second controller wouldn’t register for break up display
  • [BF1] Fastened a difficulty the place the crouch button wouldn’t all the time perform
  • [BF2] Fastened a difficulty the place footstep sounds would not often play whereas in third particular person
  • [BF2] Fastened a difficulty the place the save immediate fails to show if the keyboard is used to pick out a save choice after a mission within the Rise of the Empire marketing campaign
  • [BF2] Fastened a difficulty the place the purchase button couldn’t be clicked within the Bonus menu for Galactic Conquest
  • [BF2] Fastened a difficulty the place mouse enter wouldn’t work together with tutorial prompts in Galactic Conquest
  • [BF2] Fastened a difficulty the place headshots wouldn’t register correctly

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