HomeXboxStarfield Update is Live in Steam Beta, Adds FSR 3 and XeSS...

Starfield Update is Live in Steam Beta, Adds FSR 3 and XeSS Support

The newest replace for Bethesda Sport Studios’ Starfield is now obtainable on PC through the Steam Beta Department. It implements AMD Constancy FX Tremendous Decision 3 (FSR 3) and Intel Xe Tremendous Sampling (XeSS) help.

The replace isn’t as hefty because the earlier one (which provided over 100 fixes and enhancements). Nonetheless, it fixes points like clouds seemingly vibrating in DLSS Efficiency Mode and a visible artifact which will happen when aiming weapons or swapping between duties. Save file stability must also enhance for individuals who visited many alternative locations resulting from a change to FormIDs.

Miscellaneous points just like the decision scale resetting to 1.0 when going from Fullscreen to Windowed mode with DLSS enabled must also be fastened. Take a look at the total replace notes under for extra particulars. It goes stay later this month for PC gamers, forward of the following scheduled replace.

Starfield is on the market for Xbox Sequence X/S and PC. Bethesda is engaged on new gameplay choices, metropolis maps and a brand new Creation Package.

Starfield Replace 1.9.67 Notes – February 7, 2024 [BETA]

FIXES AND IMPROVEMENTS

GRAPHICS

  • Added help for AMD FidelityFX Tremendous Decision 3 (FSR 3). (PC)
  • Added help for Intel Xe Tremendous Sampling (XeSS). (PC)
  • Mounted a problem that might make the clouds seem to vibrate when utilizing DLSS efficiency mode. (PC)
  • Mounted minor visible artifact that might happen when aiming with a weapon or job swapping.

STABILITY

  • Modified how FormIDs are freed when loading saves. This could enhance stability for saves which have visited many places.
  • Mounted a crash that might occur when making adjustments to the ship that required all gadgets to be moved to the cargo bay within the Ship Builder menu.

MISCELLANEOUS

  • Reverted a change that triggered the info menu to open when taking screenshots with F12 (PC)
  • Mounted a problem inflicting the decision scale to reset to 1.0 when switching from Fullscreen to Windowed mode when utilizing DLSS. (PC)

RELATED ARTICLES

LEAVE A REPLY

Please enter your comment!
Please enter your name here

Most Popular