HomeReviewsSteamWorld Build review: joyful citybuilding and delightful dungeon digging

SteamWorld Build review: joyful citybuilding and delightful dungeon digging

In one other lifetime, SteamWorld Dig may have simply ended up as SteamWorld Construct. When Picture & Type first launched their 2D digging platformer again within the depths of 2013, its moreish loop of carving out rocky chasms, discovering gems and treasure, then upgrading your pickaxe and burgeoning township again on the floor was immediately charming, and its 2017 sequel continues to be one in all my favorite platformers of all time. Now, a decade later, SteamWorld Construct has reimagined Dig’s core concepts as a good-looking citybuilder, inserting equal give attention to managing your rustbucket city up prime, whereas plundering its depths through an deserted mineshaft to search out treasure, assets and (most significantly) rocket elements, so you may escape your crumbling planet and discover a new homestead up within the stars.

Regardless of the specter of annihilation hanging over the horizon, nonetheless, SteamWorld Construct is among the most relaxed and easy-going constructing video games I’ve ever performed. It is a recreation that is extra involved with holding your economic system working like a well-oiled, uhh, machine than turning a revenue, for instance, and it merely dips its toe within the style’s wider, ongoing obsession with build up defences to fend off oncoming hordes of malicious city hall-eating nasties. If the scales do get thrown out of equilibrium, the worst that may occur is you get a lot of indignant little purple robotic faces showing above your homes. You will not go bankrupt, you will not get turfed out for being incompetent, and also you positively will not see any type of recreation over display screen if the aforementioned nasties find yourself working amok in your mining ranges. The stakes, then, are fairly low, which might be a very good indication of whether or not you will get on with SteamWorld Construct, and the way a lot you will get out of it.

Have a hearken to a few of our earlier ideas on SteamWorld Construct again when it was introduced initially of 2023.Watch on YouTube

I believe the extra wizened citybuilders amongst you’ll in all probability discover that SteamWorld Construct does not have fairly sufficient chew to carry your consideration previous an preliminary playthrough. Nonetheless a worthwhile Recreation Cross candidate, little doubt, however its foremost downside is familiarity. Certainly, having performed on all 5 of Construct’s maps (that are all unlocked proper initially), they actually simply boil all the way down to the identical elementary setting – an orange desert both at night time or in the course of the day – with some incidental dressing to present each a gentle little bit of flavour. Some outdated timey film drive-ins right here, some legally distinct Jurassic Park gates and dino bones there, or perhaps you favor a smattering of neon on line casino indicators pointing to nowhere. Grand Gully is probably probably the most bold of the lot, with a Grand Canyon-esque gorge separating its two halves, however past the marginally completely different shapes of terrain, the rhythms of build up your city are the identical each time. All of the buildings are the identical no matter which map you decide, and the milestones it’s good to attain to unlock newer upgrades play out the identical approach each time.

There’s nonetheless a number of pleasure available inside these limitations, I ought to stress. Each time you zoom in to admire your city’s busy streets, you will discover them thrumming with charmingly animated robots of all stripes, from scurrying couriers to swaggering cowbots and even those that disappear contained in the rotating brushes of a conveyor automotive wash. The buildings themselves have a number of character to them as properly, with large sawmills tearing up logs, particular person cacti getting pulverised for water, and the looming proprietors of every saloon hovering over the doorway like a chrome-plated Al Swearengen. Heck, I even bought a kick out of wibbling and wobbling would-be constructing outlines as I dragged them throughout the map with my mouse. There are many moments like this that make you smile in SteamWorld Construct, and it is clear that builders The Station have put a number of love and care into each little element, serving to to grease the wheels of every playthrough.


A top down view of the night time dunes map in SteamWorld Build

A top down view of the highroller map in SteamWorld Build

A top down view of the fossil map in SteamWorld Build

There are 5 maps accessible in SteamWorld Construct, however they’re actually simply variations on the identical desert, both at night time or set in the course of the day. | Picture credit score: gamerjive Shotgun/Thunderful

You see, the primary problem and sense of selection in SteamWorld Construct lies underground. Whilst you can technically disable the ‘random mine map’ from the beginning menu, the proc gen nature of those subterranean areas is admittedly what retains issues spicy throughout subsequent playthroughs. No less than to a level. Whereas the structure and subsequent constructing challenges of every sub-strata could be completely different every time, the precise biomes themselves are, as soon as once more, the identical all through. You all the time begin with the trad, dusty rock layer, earlier than descending right into a dank lavatory the place you will encounter the primary actual threats to your operation, till you attain the ultimate, cyber layer the place misplaced machines of the previous nonetheless reside in sleep mode. Every one is greater and extra harmful than the final, however as soon as you have knocked collectively some defences to maintain your operation working easily, you may feasibly step away from the common swarm assaults when you flip your focus elsewhere.

In some respects, it is reassuring that SteamWorld Construct will not simply fall to items the second you flip your again. That is essential when your consideration is equally divided between above and beneath, and it will really feel rotten within the excessive if every thing went stomach up on the floor when you had been busy directing your miners to dig out valuable assets and cope with your ornery neighbours. That SteamWorld Construct nonetheless manages to exert some strain underneath these circumstances is commendable, and it does an excellent job of flagging up unseen threats corresponding to imminent cave-ins or these aforementioned bug/bot assaults to maintain the stress buzzing away within the background.

A sea of angry robot faces above homes in SteamWorld Build

If this had been Frostpunk, this could be the second your residents would revolt and chuck you down the mineshaft. Fortunately, these bots are far more affordable than that, and can merely grumble till you tighten any free screws. | Picture credit score: gamerjive Shotgun/Thunderful

The 2 layers are inextricably linked, with assets beneath usually being important to the development and working of buildings and services above. A very powerful useful resource, nonetheless, is your inhabitants, as you will want sufficient staff, miners, posh aristobots and ultimately scientists to maintain all of those enterprises working easily and maintain your economic system afloat – and in case you do not maintain them completely happy by constructing the mandatory class-specific stuff to maintain them happy, you will rapidly discover the scales getting more and more unbalanced, resulting in employees shortages, slower useful resource technology and progress grinding to a halt.

The employees shortages do tickle me barely. The concept of a robotic being so upset they are not inside spitting distance of a burger joint that they refuse to go to work can not help however make me chuckle generally, however it’s also arguably one in all SteamWorld Construct’s greatest sticking factors. You see, a home does not generate a set variety of bots. As an alternative, the quantity varies by how completely happy they’re and whether or not all their wants are being met, and with new happiness-critical buildings being added on a regular basis as you progress up the sport’s milestones, it will probably result in some fairly sudden (and at occasions irritating) shortfalls whenever you least count on it.

A busy work floor underground in SteamWorld Build

Robots mine rock next to pink plastic mushrooms in SteamWorld Build

Robot guard fight against bug swarms underground in SteamWorld Build

Robot miners dig out a rocket underground in SteamWorld Build

Underground, you will have to construct up a separate workforce of miners, prospectors to gather and ship assets, engineers to construct defences, and guards to battle off threats. Exploration is commonly gated by digging out door switches it’s good to uncover, and you’ll solely transfer all the way down to the following degree as soon as you have discovered and glued the suitable raise. | Picture credit score: gamerjive Shotgun/Thunderful

This rug pull sensation will get compounded whenever you abruptly begin dropping cash, too, both as a result of the price of maintaining your mine now exceeds the tax revenue generated by your robotic inhabitants, or as a result of falling happiness ranges means you have abruptly bought a deficit of free staff unfolding, which in flip means you may’t employees all these essential buildings it’s good to maintain these happiness ranges topped up. Luckily, there are measures accessible to cease it spiralling fully uncontrolled, serving to to maintain any emotions of panic firmly at bay. You need to use your prepare station to make trades, for instance, promoting off spare assets for money and different objects to get your self again in your ft, or you may also demolish buildings to achieve again among the price you initially put into them. I not often needed to resort to this, although, as I usually discovered buying and selling was greater than sufficient to get the job carried out with out having to undo all my laborious work. There’s additionally an exceedingly beneficiant free transfer device that allows you to swap buildings round very simply to try to organize issues extra effectively.

Once more, some could discover these concessions a bit tender in comparison with harder-edged citybuilders, however I, for one, appreciated the extra security internet. The benefit with which you’ll proper its usually ailing ship makes SteamWorld Construct very approachable, and I am certain I might had been turfed out a number of occasions Frostpunk-style if Construct wasn’t so accommodating. That is to not say it is a fully straightforward journey, nonetheless. The pacing actually ramps up within the latter levels of your rocket half excavation, for instance, with timed hordes descending the second your group of miners begin digging them up, and whenever you’re keeping off assaults from a number of fronts concurrently towards the top, you can virtually imagine you are taking part in a tower defence recreation (harking proper again to SteamWorld’s unique pre-Dig DSi roots, of all issues) as an alternative of a citybuilder.

The resident menu screen highlighting which buildings are relevant to its happiness in SteamWorld Build

Placeholder building outlines in SteamWorld Build

In the event you’re brief on cash, you may place down buildings to mechanically full as soon as you have bought the assets. It additionally does an excellent job of highlighting the attain of every constructing, and what number of residents it can service within the course of. | Picture credit score: gamerjive Shotgun/Thunderful

A close-up shot of the burger shop and ranch in SteamWorld Build

The extent of element that goes into each constructing is simply pretty to behold. | Picture credit score: gamerjive Shotgun/Thunderful

You actually do undergo fairly a journey over the course of ten hours or so. It is simply that the following ten hours will seemingly be very related whenever you begin up afresh on a brand new map. To some, that sense of straightforward familiarity will likely be a welcome reduction. To others, nonetheless, it can seemingly descend in a type of dreary tedium – and no quantity of metallic Deadwood stand-ins will remedy that. In the event you’re prone to fall into that latter camp, I might nonetheless urge you to not less than give it a playthrough on Recreation Cross, as there actually is quite a bit to love and admire right here.

However I do fear about whether or not Construct has sufficient gasoline within the tank to maintain gamers coming again for extra as time goes on. I already really feel like I’ve had my fill of it, for instance, and when every map is usually extra of the identical, there’s little incentive (or certainly capability) to strive issues otherwise. Ornament objects can be found, however by no means wanted, for instance, and the trail to success all the time lies in ruthless effectivity. There’s nothing incorrect with that in itself, after all, however for a sequence that is all the time excelled at feeding gamers’ imaginations – from sniping off hats in SteamWorld Heist, mixing magic playing cards in SteamWorld Quest, or speedrunning its platform challenges in Dig 2 – Construct simply lacks that spark of creativity to launch it into SteamWorld stardom.


This overview relies on a retail construct of the sport offered by publishers Thunderful.

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