Rocksteady’s Suicide Squad: Kill the Justice League obtained a patch final week to nerf burning harm and the way it scales into the end-game. Nonetheless, server and login points persist even in any case these weeks. Sport director Axel Rydby revealed within the latest Weekly Developer Replace that its subsequent patch will deal with the identical, although “we’d not be capable to repair all these points straight away.”
“I need to guarantee everybody: That is the highest precedence for us. We hear and really feel your frustration, and we will solely agree, it’s unacceptable for the gamers affected. We have to do higher, and we’re working onerous to repair these points. It’s, nonetheless, not a simple nut to crack as a result of it’s not one single challenge. It’s a number of smaller points which might be affecting some gamers in numerous methods.
“We will solely ask that you just stay affected person and preserve giving extra info by means of Buyer Help to assist us deal with the problems.”
As for why the group launched a patch to regulate the steadiness first, Rydby defined that such modifications are performed “by our design groups, with little to no want for code assist.” Server and login points are “sadly not one thing a designer can repair.” Whereas there could also be questions on priorities, he assured, “We’ve totally different groups engaged on totally different points in parallel. Relaxation assured, our engineering and community code groups are devoted and utterly targeted on fixing community points.”
Suicide Squad: Kill the Justice League is accessible for Xbox Sequence X/S, PS5 and PC. Take a look at our evaluate right here. Rocksteady is engaged on a 12 months’s price of post-launch content material, with Season 1 beginning in March and including The Joker as a playable character. New bosses, Strongholds and story content material are additionally coming sooner or later – try the roadmap right here and keep tuned for additional particulars.