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System Shock Director Says Nightdive’s First Original IP Would “No Doubt Be A Horror Game”

Remakes have grow to be initiatives to be frowned upon within the movie trade, seen as missing originality and creativity. However in Nightdive Studio’s case, within the videogames sector, the crew’s mission to protect retro titles and render them playable on current-gen consoles by trendy gamers is admirable.

After securing the rights to abandonware initiatives, the studio has labored tirelessly for over a decade to remake, remaster, and port beloved gems like Doom 64, Quake, and extra not too long ago, System Shock – which we applauded for its lo-fi visuals, sound design, and our on-line world aesthetic. Trying past pre-existing materials, nonetheless, Nightdive’s co-founder already has concepts for an authentic IP.

Nightdive Director Reveals Horror IP Thought Discussing System Shock Gore

System Shock 2’s 2012 launch put Nightdive on the map, and the studio’s co-founder and System Shock remake director, Stephen Kick, shared with GamesRadar that “horror video video games generally have at all times been a giant a part of my private DNA”. Named after acclaimed author Stephen King, Kick’s love for the style flourished from publicity to EC Comics and Lovecraft, and naturally, this content material pressure is about to encourage the studio’s first property.

After discussing the endeavor to inject “Lifeless Area ranges of carnage” and gore into the 2023 System Shock remake, Kick was requested about Nightdive’s future and if an authentic IP had ever crossed the crew’s thoughts. The director admitted the notion had been “introduced up quite a bit” and confirmed, “if we did an authentic IP it will little doubt be a horror sport”.

Kick touched upon an thought in his thoughts “for the final 11 years”, referring to Nightdive’s brand and intro performed earlier than every sport. Framing the corporate’s image of an “previous diving helmet on the backside of the ocean that will get pulled up by this tentacle within the darkness”, Kick defined that this picture was “meant to evoke this concept that there’s treasure, there’s stuff within the darkness that’s there so that you can uncover”.

This idea additionally tied in with Nightdive’s legacy, which is to “exit and discover misplaced gaming treasures, bringing them again for individuals to get pleasure from and expertise once more”. After the studio’s success with its preliminary releases, Kick figured this concept, fueled by the studio’s mission, would translate effectively right into a sport and construct upon the “temper and this ambiance, and this music that will be good for one thing like that”, referring to the studio’s title sequence.

Rounding off this thrilling premise, Kick detailed that the sport can be set “beneath the ocean, having to do with historical issues sleeping”, which actually sounds prefer it’s circling again to the co-founder’s roots in Lovecraft mythos.

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