Augments are passive perks in Dragon’s Dogma 2, and are an integral part of crafting an efficient construct in your character.
You’ll earn augments by rating up vocations, however when you unlock an increase, you need to use it on any vocation. You may equip as much as six augments at a time, with a set of six for every vocation. Which means it’s usually value it to rank up a vocation — even one you don’t take pleasure in taking part in — explicitly to get a sure increase.
Learn on for our solutions of the most effective augments in Dragon’s Dogma 2, plus an inventory of all augments within the sport.
The right way to unlock augments in Dragon’s Dogma 2
Whereas most vocations have 5 related augments, the late-game Warfarer class solely has two. You may unlock and equip new augments by spending self-discipline factors (Dcp) at a Vocation Guild. (You may change up your augments at a campfire however can’t unlock new ones there.)
In accordance with our testing, you’ll unlock a brand new increase roughly each two ranks per vocation — so at ranks 2, 4, 6, and eight — and earn the fifth and last increase whenever you max out a vocation’s rank. That mentioned, keep in mind that our math right here is imprecise. Venturing out into the world of Dragon’s Dogma 2 usually means you’ll acquire sufficient expertise to rank up a vocation greater than as soon as, so we don’t know for sure which ranks lead you to unlock which augments per vocation.
However the order is constant, and our basic level stays: Typically, it’s value spending the time to rank up a vocation purely to get one in all its augments. For example, even if you happen to abhor close-quarters fight, you may need to rank up your Fighter vocation for the express function of achieving Thew, among the best augments within the sport.
Greatest augments in Dragon’s Dogma 2
Whereas every vocation performs in a different way and there’s a variety of room for private desire, listed here are the 5 augments it’s best to prioritize getting first in Dragon’s Dogma 2, each for your self and your major pawn:
- Thew (Fighter)
- Endurance (Archer)
- Vitality (Warrior)
- Intrepidity (Warrior)
- Detection (Trickster)
As talked about above, Thew is without doubt one of the greatest augments in Dragon’s Dogma 2. It’s the third vocation you’ll unlock as a Fighter, and it will increase your stock measurement (your max encumbrance) — a perk that’s important for just about all vocations. Bear in mind: Dragon’s Dogma 2 commits the cardinal sin of counting your geared up gear towards your max encumbrance. Blasphemy!
Endurance, the second increase unlocked by taking part in as an Archer, can be invaluable. It will increase your stamina. Sure, there are a selection of augments in Dragon’s Dogma 2 that provide stat boosts. However a lift to your stamina is a little more broadly relevant than, say, one to your magick protection (which is useful for a Warrior however isn’t as mandatory for a Mage or Sorcerer).
The Warrior vocation bequeaths two important augments: Vitality (the primary one you’ll unlock) and Intrepidity (the final one). Vitality boosts your max well being, a perk that wants no rationalization. Intrepidity, in the meantime, protects your max well being from taking a success. While you take injury in Dragon’s Dogma 2, you additionally take a success to your max well being — how a lot well being you may restore with out sleeping (known as the loss gauge). Intrepidity minimizes how a lot your loss gauge dips by.
Lastly, Detection, the primary increase you get as a Trickster, is arguably the most effective within the sport — if you happen to’re a completionist. When geared up, it’ll actually pontificate whenever you’re close to Wakestone Shards or these elusive Seeker’s Tokens.
All augments in Dragon’s Dogma 2
After all, given how malleable the assorted playstyles are for Dragon’s Dogma 2, that is all subjective; the most effective augments in your character may be vastly completely different than ours.
There are 47 augments throughout the ten vocations in Dragon’s Dogma 2. Under, for reference, is the full checklist of all augments, grouped by vocation and organized by the order during which you unlock them for every vocation.
All augments checklist in Dragon’s Dogma 2
Increase | Vocation | Description |
---|---|---|
Increase | Vocation | Description |
Mettle | Fighter | Augments your bodily Protection. |
Provocation | Fighter | Will increase the chance of being focused by foes. |
Thew | Fighter | Lets you carry extra weight. |
Dominion | Fighter | Means that you can raise up and pin down foes for an prolonged period. |
Diligence | Fighter | Hastens restoration when downed or crawling. |
Ambuscade | Archer | Will increase injury dealt by your assaults when targets are usually not in battle stance. |
Endurance | Archer | Will increase your most Stamina. |
Radiance | Archer | Causes your lantern to devour much less oil and illuminate a wider space. |
Lethality | Archer | Will increase injury dealt when hanging a goal’s vitals. |
Avidity | Archer | Lets you clamber up cliffs and scale foes and different surfaces extra rapidly. |
Apotropaism | Mage | Augments your Magick Protection. |
Beatitude | Mage | Will increase the quantity of Well being recovered by curatives and healing magicks. |
Intervention | Mage | Reduces the period of debilitations you’re stricken with. |
Perpetuation | Mage | Extends the period of enchantments and invigorations. |
Exaltation | Mage | Augments your Stamina restoration pace. |
Subtlety | Thief | Decreases the chance of being focused by foes. |
Gratification | Thief | Barely restores Well being whenever you ship the killing blow to a foe. |
Poise | Thief | Reduces the Stamina consumed when struggling in a foe’s grip. |
Vigor | Thief | Reduces the Stamina consumed when clinging to or pinning down foes. |
Verve | Thief | Augments your Energy. |
Vitality | Warrior | Will increase your most Well being. |
Influence | Warrior | Improves your means to push and pull targets when grabbing maintain. |
Pertinacity | Warrior | Improves your means to interrupt by an opponent’s guard. |
Dominance | Warrior | Augments your Knockdown Energy. |
Intrepidity | Warrior | Reduces cumulation of the loss gauge when receiving injury. |
Asperity | Sorcerer | Will increase the chance of inflicting debilitations together with your assaults. |
Stasis | Sorcerer | Reduces the speed at which gadgets deteriorate. |
Fidelity | Sorcerer | Augments your Knockdown Resistance. |
Catalysis | Sorcerer | Will increase injury dealt when exploiting a hostile goal’s elemental weak point. |
Sagacity | Sorcerer | Augments your Magick. |
Conveyance | Mystic Spearhand | Hastens motion pace whereas carrying or lifting. |
Opulence | Mystic Spearhand | Will increase gold obtained when buying coin pouches. |
Polarity | Mystic Spearhand | Augments your Energy through the day and your Maick anight. |
Refulgence | Mystic Spearhand | Will increase the quantity of rift crystals obtained when buying rift fragments and the like. |
Athleticism | Mystic Spearhand | Reduces Stamina consumed whereas dashing. |
Sustainment | Magick Archer | Augments the bodily Protection and Magick Protection of pawns in your celebration. |
Voracity | Magick Archer | Recovers a small quantity of Stamina whenever you ship the killing blow to a goal. |
Prolificity | Magick Archer | Will increase the chance that smaller targets will drop gadgets. |
Ascendancy | Magick Archer | Augments the Energy and Magick of pawns in your celebration. |
Amelioration | Magick Archer | Reduces the period of time taken for fallen pawns to revive. |
Detection | Trickster | Alerts you to the presence of any Seeker’s Tokens or Wakestone shards within the neighborhood with sound and blinking mild. |
Enlightenment | Trickster | You may have an opportunity of making yet one more of the ensuing product when combining supplies. |
Fugacity | Trickster | Decreases the chance of being beset by hostile targets whereas tenting or driving in an oxcart. |
Obfuscation | Trickster | Decreases the chance that hostile targets will detect you if you end up not in battle stance. |
Attract | Trickster | Lets you elevate your affinity with folks extra simply. |
Zeal | Warfarer | Reduces the Stamina consumed when performing a weapon ability. |
Dynamism | Warfarer | Reduces the quantity by which weight impacts your motion pace. |
For extra Dragon’s Dogma 2 walkthroughs, right here’s who to offer the Jadeite Orb to, whether or not or not you can purchase the Ornate Field, the way to purchase a home in Vernworth, the way to attain the Anonymous Village, the place to search out Rodge, the way to rescue the caged Justice of the Peace, and the most effective order for Captain Brant’s quests.