Magnum Studio has a brand new hotfix for The First Descendant, including matchmaking to Infiltration Operations on Exhausting mode. Nonetheless, it additionally makes a number of different optimistic adjustments, together with eradicating Immunity Spheres from Named Monsters.
It additional acknowledged the present monotony of Named Monsters and can look so as to add extra distinctive traits โquickly.โ Encrypted Vaults additionally dole out elevated Uncommon fundamental supplies, which might now drop from Elite Vulgus in Area Missions and Infiltration Operations. The length of messages for celebration invitations can also be improved.
Nonetheless, essentially the most welcome change is the Descendant Teacherโs traces having elevated length. Although there isnโt an choice to revisit earlier dialogue, the event workforce is working to handle this. Try among the patch notes under, together with enhancements to optimization like decreasing CPU load when shaders are generated (although youโll need to generate shaders once more consequently).
The First Descendant is obtainable for Xbox One, PS4, PS5, Xbox Sequence X/S and PC. Try our assessment right here.
The First Descendant Hotfix 1.0.2
Content material Enhancements
- Added the โBegin Public Operationโ perform (matchmaking) to Infiltration Operations (Exhausting). โBegin Public Operationโ is obtainable even when you change the chosen reward, but when you choose a further possibility, solely โBegin Personal Operationโ shall be obtainable.
- Eliminated the sequential sort Immunity Spheres from Named Monsters. They’ve been modified to both the default or extermination sorts.
# Directorโs Remark
The Dev Crew acknowledges the neighborhoodโs concern in regards to the monotonous patterns of Named Monsters and strives to boost them.
Specifically, weโve famous that the sample involving breaking spheres in a particular order isnโt acceptable for public matching and have determined to take away it instantly.
As new patterns are developed, we’ll quickly replace the patterns of current Named Monsters one after the other.
As Named Monsters regularly seem in Exhausting issue and Particular Operations, we’ll proceed working in direction of diversifying their patterns.
- Elevated the amount of uncommon fundamental supplies dropped from Encrypted Vaults three-fold. The Elite Vulgus that seem in Area Missions and Infiltration Operations will now drop them too.
# Directorโs Remark
Probably the most environment friendly approach to farm uncommon fundamental supplies continues to be via Encrypted Vaults, however for many who want searching monsters, now we have up to date Area Missions and Infiltration Operations to drop these supplies too.
The Dev Crew will intently monitor the general farming standing and do our greatest to create a joyful surroundings for all our Descendants.
- Decreased the time from two 90-second to 2 60-second occupations for the Kingston โVulgus Knowledge Transmitterโ Hacking Mission.
- Improved the Battle Cross Battle Provide Store buttonโs visibility by redesigning it within the format of the Bonus Store banner.
# Directorโs Remark
You may get season-limited skins without cost from the Battle Provide Store. Full pre-season challenges to say your particular skins!
- Up to date the Library window from closing when the map is opened and closed via the Acquisition Data pop-up.
- Improved the length of celebration invitation messages to make them simpler to verify and settle for.
- Improved the length of the Descendant Teacherโs traces.
# Directorโs Remark
Many Descendants have commented that the Descendant Teacherโs dialogue accommodates many helpful sport ideas.
At the moment, itโs not doable to revisit earlier dialogues, however we’re planning to repair this.
We are going to proceed to make enhancements in order that Descendants can simply entry the knowledge they require.
- Moved the information NPC you meet after first arriving in Albion nearer.
Optimization Enhancements
- [PC] Improved the soundness of the shader preparation course of by decreasing the CPU load throughout shader era.
- (Up to date) As a result of shader optimization, shader needs to be generated once more. It might take a while relying on the machine
- At the moment, we’re actively monitoring this problem, and when you encounter points with a thirteenth or 14th gen Intel, please check with Intelโs official information.
- [PC] Lowered GPU reminiscence utilization when set at Excessive or increased high quality.
- [PC] Fastened a difficulty the place character skins had been displayed abnormally in low graphics settings intermittently throughout prolonged play.
- [PC] Fastened a bug that allowed body limits to be set when utilizing Nvidia and AMDโs Body Era.
- [Common] Fastened a difficulty the place shadows had been intermittently displayed abnormally relying on the view.
- [Common] Made numerous different fixes for optimization functions, and we’ll constantly monitor them.
Bug Fixes
(1) UI/UX
- Fastened a difficulty displaying unused objects within the Library.
(2) Descendants
- Fastened a difficulty the place Descendants couldn’t get out of DBNO when their HP was under -100% from module settings.
- Fastened a difficulty the place Kyle would sometimes go up into the air when utilizing โSuperconductivity Thrustersโ throughout โRepulsion Sprintโ.
- Fastened a difficulty the place Esiemo couldn’t get again up whereas utilizing โArche Explosionโ and being inflicted with Knockback.