In principle, Microsoft approaches this week’s Summer time Sport Fest and the annual Xbox showcase on June 9 from a place of improbable energy: Microsoft’s acquisition of Activision Blizzard has supercharged the revenues of its gaming division and turned it right into a super-publisher the likes of which the sport trade has by no means seen. It now owns an astonishing warfare chest of hall-of-fame gaming properties that features Name of Obligation, Minecraft, Warcraft, Halo, Fallout, Diablo, The Elder Scrolls, Doom, Gears of Struggle, Forza, and far, way more.
Microsoft gaming chief Phil Spencer and his group are additionally nicely poised to make a robust impression in what’s shaping as much as be a fallow 12 months for the remainder of the trade. Sony, having already confessed that PlayStation received’t see any main unique releases this 12 months, went early with a brief, low-key showcase final week. Nintendo has delayed its successor console to the Change into 2025; at its personal showcase later in June it is going to be compelled to lean on no matter video games it’s been capable of scrape collectively for the Change’s final vacation season. And Summer time Sport Fest MC Geoff Keighley has moved to mood expectations for his roundup showcase on June 7.
Microsoft has confronted comparable lulls in its launch schedule within the latest previous, however on this rely it’s now just too huge to fail. On the Activision Blizzard facet, Microsoft will trumpet its possession of Name of Obligation with a particular showcase highlighting this 12 months’s Black Ops 6, and might level to huge expansions coming this 12 months to each World of Warcraft and Diablo 4. Bethesda has Indiana Jones and the Nice Circle to indicate, plus a attainable Starfield enlargement, and a strongly rumored new recreation within the Doom sequence. In the meantime, Xbox Sport Studios is reportedly able to unveil a brand new Gears of Struggle, in addition to present extra of Microsoft Flight Simulator 2024 and Obsidian’s fantasy role-playing recreation Avowed.
That certainly one of these three powerhouse gaming manufacturers additionally occurs to seem on recreation consoles virtually looks like an afterthought. However that is exactly Microsoft’s drawback — or certainly one of them, anyway — because it prepares to ship this important deal with to followers. In 2024, Xbox finds itself within the grip of a profound id disaster.
The Xbox fandom, and the broader gaming neighborhood, has been shaken over the previous few months by experiences that Microsoft (which already publishes all its video games concurrently on Xbox and PC) was planning to push deeper into multiplatform publishing by placing beforehand console-exclusive titles on Nintendo Change and PlayStation 5. Microsoft finally did simply that with Pentiment, Hello-Fi Rush, Sea of Thieves, and Grounded, however experiences persist that a lot greater properties — together with Starfield, the Indiana Jones recreation, and franchise jewels like Halo — are additionally on the desk. Home windows Central experiences that there’s “no purple line” for this initiative, codenamed Latitude, and that extra PlayStation variations of Xbox-owned video games are in improvement.
The transfer has a easy enterprise purpose — enhance the revenue margins on Microsoft’s in-house video games in a difficult market — but it surely utterly upends a foundational advertising and marketing technique for console gaming, by which the price and desirability of a platform are deeply linked to its unique video games. This has change into a tenet of virtually spiritual religion for players, and the suggestion that it could be deserted is head-spinning.
The context for Microsoft’s choice is necessary, too. With its push into PC, cloud gaming, cell, and subscription companies with Sport Move, and by shopping for Minecraft, Microsoft has been clearly signaling that it was considering past the boundaries of Xbox consoles for a decade now. However the acquisition of Activision Blizzard went additional by turning the corporate into an enormous multiplatform writer in a single day.
Due to regulators, Microsoft couldn’t make Name of Obligation Xbox-exclusive even when it made sense to (it doesn’t). It isn’t any extra seemingly that it will do the identical to Blizzard’s video games. An enormous chunk of Microsoft’s gaming enterprise now lies on PlayStation, Nintendo, and PC, and that’s sure to vary the strategic considering of Xbox management.
However whereas Microsoft’s gaming horizons have broadened, the identical can’t be mentioned for the Xbox platform itself. In line with analysts quoted within the Monetary Instances, Xbox Sequence X and S had been outsold three-to-one by PlayStation 5 in 2023. Microsoft doesn’t report console gross sales figures, arguing they don’t current an correct image of the general well being of its video games enterprise. It does report figures for Sport Move, however solely intermittently; after a interval of fast development, the service appears to have plateaued considerably at 34 million subscribers.
There are extra troubling indicators nonetheless. In early 2024, Microsoft laid off 1,900 staff throughout its gaming division. This was very unhealthy, although in step with the remainder of the sport trade, and arguably not the worst of it. That got here in Could, when the corporate shuttered a number of Bethesda studios, together with Arkane Austin (Dishonored, Redfall) and Tango Gameworks (The Evil Inside, Hello-Fi Rush). The closures stirred uncomfortable reminiscences of Microsoft’s botched administration of different studios prior to now — particularly Fable developer Lionhead, which was shut down in 2016.
The cumulative impact of all that is to lift large existential questions for Xbox, and for Microsoft’s ambitions in gaming. What’s Xbox now? Do the consoles matter in any respect? Is Microsoft now only a large third-party writer — an even bigger EA? Is the Sport Move technique working? How does proudly owning Name of Obligation assist any of this? How has Halo, Xbox’s flagship franchise, been allowed to fall into disrepair? And, maybe most worryingly for gamers past the Xbox neighborhood: Can Microsoft be trusted to maintain tabs on this huge empire and handle all these beloved properties and storied studios responsibly, with out doing irreparable injury like we noticed with Fable and Lionhead?
On Sunday, Spencer and his group have to do one thing way more nuanced, and difficult, than simply unleash a megaton of recreation bulletins. They should set up all this bigness right into a coherent imaginative and prescient for Xbox’s place within the trade, its relationship to followers, and its technique for the long run. They have to be extraordinarily clear of their messaging about exclusivity on all upcoming video games. They should present dedication to Sport Move (that is the place Name of Obligation is available in — with regulators insisting the sequence stays obtainable on rival cloud companies and consoles, Sport Move is the one strategic play open to Microsoft with CoD). And they should present dedication to console {hardware}; unveiling a brand new handheld would go a good distance right here.
To be truthful to Xbox administration, these are uncharted waters. Nobody has ever tried to mix the roles of platform holder and third-party writer earlier than, and whether or not the transfer is smart in any respect stays an open query. On Sunday, Microsoft wants to indicate the gaming neighborhood why it was value doing, and the way it will make a brighter future for each the trade and the artwork kind — reasonably than simply consuming them up and working them down.