Scorching on the heels of asserting some main adjustments in Towerborne’s launch plans (together with an imminent early entry launch), throughout Xbox’s day 2 Gamescom stream, developer Stoic Studio shared extra gameplay footage and particulars for the upcoming co-op 2.5D motion RPG.
As you’d anticipate, the footage showcases loads of fight, an space the place Towerborne is wanting fairly promising, with proceedings being fast and combo-focused. With this being a co-op expertise, there’s loads of room for chaos as properly, which incorporates with the ability to steal your teammates’ kills, if that’s the way you want to strategy issues.
The gameplay footage additionally showcases a boss battle to complete off the extent, with the big, pangolin-like monstrosity generally known as the Pangojira meting out a wide range of hard-hitting assaults, from throwing big rocks to summoning smaller foes that burrow their method out of the bottom to pounding into the bottom and sending out shockwaves.
Particular, new mechanics are additionally detailed, resembling each boss having a break bar below their well being, which, when depleted totally with injury, quickly stuns the boss, permitting you to get in a great deal of injury. In the meantime, efficiently touchdown hits and combos may also replenish your weapon meter, which in flip will allow you to unleash particular expertise when stuffed up.
As for the way therapeutic works, gamers will likely be respawned by their Umbra companions mechanically, although you’ll solely have a restricted variety of respawns throughout your total squad, after which downed gamers will solely be revivable by different players- which, as you may think about, can take up time and depart you weak to assaults.
Try the gameplay footage within the timestamped video beneath.
Towerborne will launch in early entry for PC on September 10, earlier than coming to Xbox Sequence X/S at a later date. In 2025, the sport will launch in full for each platforms, and will likely be free-to-play.