HomeVideo GamesUpcoming XDefiant Patch Will Double The Speed That You Level Up Weapons

Upcoming XDefiant Patch Will Double The Speed That You Level Up Weapons

Ubisoft has confirmed that an upcoming patch for XDefiant – the date of which continues to be to be determined – will likely be making some main adjustments to weapon development, taking the full XP required to degree up a weapon all the way down to 1500 XP from the earlier 3000 XP.

Shortly after XDefiant was launched final month, gamers have been expressing their frustration with the time it took to go away up weapons. However Ubisoft has now acknowledged the outcry from the neighborhood, saying it has “heard the suggestions” and will likely be making some fairly main adjustments within the sport’s subsequent replace.

“Earlier this week, we made the mastery system unlock at increased ranges, making it take longer to unlock mastery skins. We heard the suggestions – Weapon XP will now go 2x as quick,” Ubisoft introduced. “Ranks will now take 1500 XP (from 3000) on main weapons and 500 XP (from 1000) on secondary [weapons].”

XDefiant’s government producer Mark Rubin took to X (previously Twitter) to elaborate on the upcoming adjustments saying, “The degrees that you must get to unlock a mastery pores and skin are staying the identical however the web impact is that this can revert the change we made however preserve the 14% pace improve.”

“It will imply that unlocking attachments will likely be tremendous quick however the grind for Gold will likely be 14% quicker than what it was earlier than the current patch. It additionally signifies that everybody will get an enormous bump of their present degree,” Rubin stated in his assertion. He additionally said that these adjustments can be “coming very quickly” however no date for the replace has been set simply but.

The manager producer went on to clarify the reasoning behind XDefiant’s weapon mastery grind and the way that’s the “essential grind” within the sport proper now. Rubin famous that future updates, equivalent to Ranked play in Season 1, could have new methods for gamers to grind out rewards, however that the primary factor for gamers to grind proper now could be weapon mastery.

Which means Ubisoft needed to make weapon mastery an actual grind because it “feared that gamers would obtain the tip of that grind too quick.” The error got here when Ubisoft opted to make that grind even tougher while gamers have been already progressing, which Rubin acknowledges was a mistake.

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