Movement Twin’s Windblown is now in early entry, providing 12 weapons and 5 biomes for rogue-lite followers to tear via, solo or co-op. Nonetheless, it’s solely the beginning of the journey. There shall be extra ranges, weapons, and biomes, however what does the staff have deliberate for the approaching future?
In a brand new Steam submit, Movement Twin revealed that it’s specializing in gathering suggestions and sharpening “every thing that we predict in a tough state” (which it admits is “quite a bit”). New content material can even embrace extra enemies, Trinkets, presents, Magifishes, and skins, although there’s no timeline except for “as soon as the sport is secure.”
Maybe extra attention-grabbing is implementing extra decisions between biomes, new gameplay mechanics, taking a look at methods to make single-player “helpful” for multiplayer and vice versa, and extra. You may as well count on extra lore in regards to the Vortex, high quality of life options, improved Steam Deck efficiency, and extra accessibility choices (although it may take extra time because of the staff desirous to get issues proper).
Console variations may additionally occur if the sport is “profitable sufficient.” The staff consists of 12 builders – eight internally and 4 freelancers – in order that they may very well be developed in parallel. Keep tuned for extra updates within the coming months.