HomeVideo GamesWukong Has A Timed Boss Feature That Will Make Soulslike Combat Even...

Wukong Has A Timed Boss Feature That Will Make Soulslike Combat Even Harder

Now that Elden Ring’s Shadow of the Erdtree DLC has been slayed by a lot of the neighborhood, players are turning their consideration to the subsequent Soulslike endeavor of the yr, Black Delusion: Wukong. Usually confused with Wo Lengthy: Fallen Dynasty, some gamers forgot Black Delusion existed contemplating how lengthy it’s been in growth. Nonetheless, one other gameplay element has just lately been aired to make sure the Destined One’s journey shouldn’t be forgotten once more.

It’s no secret that video games of this ilk are off-putting to newcomers or informal players due to the fight depth. Nonetheless, Black Delusion will provide a neater issue degree that ought to make battles extra forgiving than different Soulsbourne video games. It’s a good way to point out extra inclusivity and open up Recreation Science’s motion RPG to a wider viewers, as a result of dying repeatedly shouldn’t be for everybody’s spirit.

Black Delusion: Wukong’s First Section Boss Is A Time Delicate Affair

Within the build-up to Black Delusion’s launch subsequent month, followers and professionals have been in a position to expertise hands-on previews and gawk over spectacular trailers, flaunting the litany of Chinese language-inspired bosses, world exploration, and the texture of fight itself, and there’s a newly surfaced battle characteristic that’s upping the ante.

As reported by PlayStation insider @GermanStrands on X, Black Delusion bosses will solely enter the second part of an encounter if the participant manages to defeat the enemy inside a sure time-frame. Soulslike bosses will usually have two to 4 phases to endure on common, and including this time trial to the combination will doubtless please thrill-seekers.

Upon studying the tidbit, one X person thought the characteristic sounded backward, saying “Looks like that needs to be the opposite means spherical,” suggesting a boss’ second part needs to be triggered if the participant doesn’t defeat the primary part in a sure period of time.

This fight characteristic appeared to divide the Soulslike neighborhood, as some weren’t a fan of the thought in concept and others thought it was simply plain bizarre. Nonetheless, optimistic onlookers thought it was an attention-grabbing addition, which might be made sweeter if the gamers obtained further loot for beating the second part.


Still from Black Myth: Wukong of the protagonist facing a giant human boss throwing a weapon.

It was additionally highlighted how this fight mechanic could possibly be a good way of establishing additional challenges for extra skilled gamers, the place the boss will choose if the Desired One is expert sufficient to tackle a second part.

Black Delusion: Wukong is scheduled to be launched on August 20, 2024.

RELATED ARTICLES

LEAVE A REPLY

Please enter your comment!
Please enter your name here

Most Popular