HomeVideo GamesXCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His...

XCOM 2 Director Says He’s Never Seen Such “Horrific Layoffs” In His 25 Years In The Industry

Jake Solomon, a 23-year veteran at Firaxis, just lately introduced his new unbiased studio, Midsummer Studios.



DualShockers sat down with Solomon to talk about his new studio and its debut title, however the dialog additionally touched upon the tumultuous state of the gaming trade. Midsummer managed to lift $6 million in enterprise capital, however Solomon acknowledges they have been “very lucky” to take action given the state of the trade.


“It was very clearly completely different than it was just a few years in the past,” Solomon says of the fundraising course of. “I’d suppose it was even worse now. It’s form of a cascade of, there isn’t a lot funding for brand spanking new issues, then there isn’t a lot funding for current issues, and you then see the horrific quantities of layoffs which is loopy.”

Marvel's Midnight Suns ghost rider
Marvel’s Midnight Suns

By one estimate, there have already been over 9,500 sport trade layoffs in 2024. “In my 25 years, I’ve by no means seen something prefer it.” Solomon remarks. “We really feel actually lucky to be ready the place we’re secure, we’re not tied to any publishers but, we management our personal future.”


A current trade pattern has seen increased budgets for triple-A titles as successive releases proceed to ‘increase the bar’. A consequence of that is that these high-budget video games have to carry out even higher to interrupt even.

“I performed Spider-Man 2, and I used to be like ‘What the fuck?’, ‘How the fuck did they make this?’” Solomon exclaims. “I swear to god, it appears extra sophisticated than if you happen to made Avengers: Endgame. The films couldn’t have been as sophisticated because the stuff they pulled off on this sport.”

Marvel's Midnight Suns captain marvel
Marvel’s Midnight Suns

Solomon views triple-A as having developed into quadruple-A, like Sony’s singleplayer video games, and quintuple-A, like Rockstar’s Grand Theft Auto and Purple Lifeless Redemption. “In quadruple-A, you’ve to have the ability to do very nicely with excessive craftsmanship and have an viewers. Then you’ve double-A, issues like Helldivers and Palword, that are extra emergent,” he says.


He factors to releases like Helldivers 2 and Manor Lords as a optimistic of the trade’s present state. We’re seeing players flock to those leaner, lower-budget titles which are constructed round emergent programs, reasonably than high-budget cinematics and spectacle.

Midsummer Studios is at the moment engaged on its debut mission, a player-driven life simulation sport. Solomon is aiming for the double-A market.

RELATED ARTICLES

LEAVE A REPLY

Please enter your comment!
Please enter your name here

Most Popular